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如何赢得影流之主与众星之子的对抗赛影流之主 is in the b tier of champions

影流之主 vs 众星之子

如何在LoL中以影流之主的身份击败众星之子影流之主 is in the a tier of champions
Assassin
SupportMage

如何击败众星之子成为影流之主

based on 3,093 影流之主 vs 众星之子 matchups
胜率
47.4 %
kda
2.13
受欢迎度
2.2 %

How We Analyze LoL Champion Counters

At MOBA Champion, we analyze millions of ranked League of Legends games each and every week. In our dataset, 影流之主 battled 众星之子 3093 times. Using so many matchups for 影流之主 versus 众星之子 gives us faith in our capability to provide informative stats and a pro build to smash 众星之子. This counter matchup is fairly rare. 影流之主 has to counter 众星之子 in only 2.2% of his games.

影流之主 vs 众星之子 Matchup Summary

Unfortunately, 影流之主 does a below average job of beating 众星之子. Typically, he wins a lowly 47.4% of games the champions face off with one another in. In 影流之主 against 众星之子 games, 影流之主’s team is 0.0% more probable to get first blood, indicating that he most likely will be able to get first blood against 众星之子.

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物品

第一项

期望时间
长剑复用型药水

下一个项目

5分钟
吉尔菲艾斯碎片残暴之力

Core 影流之主 Items

22分钟
幽梦之灵赛瑞尔达的怨恨公理圆弧

可选项目

夜之锋刃禁忌时机玛莫提乌斯之噬感电三轮刃

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为影流之主提升等级的第一个技能q
>
为影流之主提供的第二种能力,以提高水平e
>
影流之主 最大化的最后一项技能w

符文

主宰电刑猛然冲击眼球收集器终极猎人
精密凯旋致命一击
Adaptive ForceAdaptive ForceArmor
影流之主's passive ability p
影流之主's q ability q
影流之主's w ability w
影流之主's e ability e
影流之主's ultimate ability r
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

Guide to Countering 众星之子 as 影流之主

Tips for Playing as 影流之主 against 众星之子

- 在使用死亡印记前使用一次【W影奥义!分身】,能够让劫安全地从战斗中逃脱。

- 在你使用终极技能之前,要攒好能量和技能冷却,以最大化【R禁奥义!瞬狱影杀阵】的伤害输出。

- 快速双击【W影奥义!分身】,将会让劫立刻传送到影分身的位置,从而快速逃生。

Advice to Win Against 众星之子

- 集火索拉卡要比集火她正在治疗的友军更轻松。

- 在团战中,如果索拉卡冲到前线治疗她的队友,那么就集中火力攻击索拉卡。

- 如果索拉卡将【E星体结界】用来压制,那么可以利用这个技能冷却时间长的特点来赚取优势。

影流之主 vs 众星之子 Counter Stats

影流之主 Image
winRate
47.4 %
VS
winRate
52.6 %
众星之子 Image
8.1
< kills >
0.9
6.2
< deaths >
5.5
5.1
< assists >
14.7
1.85
< killingSprees >
0.1
158
< cs >
26
0.22
< dragons >
0.03
0.36
< inhibitors >
0.52
22,065
< physicalDamage >
598
1,233
< magicDamage >
4,725
1,219
< trueDamage >
345
24,518
< damageDealt >
5,668
22,408
< damageTaken >
16,327
12,202
< goldEarned >
8,049
1.62
< towers >
2.08
0.05
< barons >
0.01
3,699
< heal >
23,868
14,413
< xp >
10,587
18
< visionScore >
55
7
< wardsPlaced >
24
148
< ccTime >
198

How to Counter 众星之子 with 影流之主 in LoL

The stat comparisons provided here emphasize several significant 影流之主 vs. 众星之子 counter statistics that may help us understand the differences and similarities between the pair. For instance, 影流之主’s KDA ratio ([kills + assists] / deaths) of NaN is better than 众星之子’s ratio of NaN, indicating that 影流之主 may be more central to his team's team fighting capability than 众星之子. This observation is in large part a result of the difference in kills.

影流之主 usually has a much larger longest killing spree than his counter does. On average, he takes more damage than 众星之子. This often reflects different amounts of tankyness, but it can also imply that the one champion has less agility and thus is not able to kite away from additional damage when poked or engaged.

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伤害数据

影流之主
众星之子
物理伤害
魔法伤害
真实伤害

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影流之主
众星之子

championDifferences.whoIsBetter

Both LoL champs are great. Both have their pros and cons. In the game's current meta, 影流之主 usually loses when playing against 众星之子, with a 47.4% win rate. Therefore, 影流之主 makes a poor counter for 众星之子.

While 影流之主 does have a lower win rate compared to 众星之子, when on opposite teams, 影流之主 also has a much greater difficulty level that makes him a more time consuming champion to learn. You should expect to face a difficult match when picking 影流之主 into 众星之子as his relative depth means you may not be able to reach his full potential without a significant amount of practice beforehand.

Additionally, 影流之主 has only a small amount of utility and CC, a similar amount to 众星之子. This often makes her just as valuable during teamfights, especially when facing champions with a ton of burst damage.

While there is not a single best champion overall in League of Legends, in 影流之主 vs 众星之子 matchups, 众星之子 is the better champion with a lower win rate, more champion depth, and a similar amount of utility to help out your team members during teamfights.

影流之主 is a garbage counter for 众星之子. Focus your gameplay on increasing your gold income and clearing objectives. If you are able to do that, you should hold your own as 影流之主 against 众星之子.

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If you would like to truly master 影流之主 to counter 众星之子 during both the laning and mid / late game phases of League of Legends, you should continue reading to gather a few extra tricks and insights into this matchup. If you mind the build and tips displayed here, you will grow your win rate significantly and be closer to League of Legends pro players.

影流之主 most often accumulates much more CS compared to 众星之子. Champs who on average don't get many minion kills usualy don't require much CS to be valuable teammates, such as supports. They are capable of scaling properly off of their abilities and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, typically have to have many items to be effective. In either situation, try to exceed the values shown on this page to do well.

The best items to have in your 影流之主 versus 众星之子 build include 幽梦之灵, 赛瑞尔达的怨恨, and 公理圆弧. When 影流之主 included at least these three items in his build, he performed significantly better against 众星之子 than with many other common item sets. In fact, 影流之主 had an average win rate of 47.4% battling 众星之子 with this counter build.

To have the best chance of annihilating 众星之子 as 影流之主, you should take the 电刑, 猛然冲击, 眼球收集器, 终极猎人, 致命一击, and 凯旋 runes from the 主宰 and 精密 rune sets. Of all the rune combinations players used for 影流之主 vs 众星之子 clashes, this blending of runes resulted in the highest win rate. Moreover, these runes gave a 47.4% win rate overall.

If you need to see 影流之主 x 众星之子 tips and counter builds for a a particular player tier, feel free to choose one from the selection menu shown above. At first, the statistics and build suggestions given are computed using every round with data with both champions.