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如何赢得远古巫灵与影流之主的对抗赛远古巫灵 is in the a tier of champions

远古巫灵 vs 影流之主

如何在LoL中以远古巫灵的身份击败影流之主远古巫灵 is in the b tier of champions
Mage
Assassin

如何击败影流之主成为远古巫灵

based on 5,415 远古巫灵 vs 影流之主 matchups
胜率
50.9 %
kda
2.6
受欢迎度
3.6 %

How We Analyze LoL Champion Counters

We at MOBA Champion evaluate millions of ranked LoL games each week. In our database, 远古巫灵 battled 影流之主 5415 times. Including so many matchups for 远古巫灵 versus 影流之主 provides us faith in our ability to produce useful stats and a supported build to obliterate your enemy. This pairing is somewhat rare. 远古巫灵 is forced to battle against 影流之主 in only 3.6% of his rounds.

远古巫灵 vs 影流之主 Matchup Summary

远古巫灵 does a ok job of beating 影流之主. On average, he wins a acceptable 50.9% of matches the champions face off with one another in. In 远古巫灵 vs 影流之主 games, 远古巫灵’s team is 0.0% more expected to earn first blood. This implies that he probably will get first blood versus 影流之主.

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物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
增幅典籍遗失的章节

Core 远古巫灵 Items

22分钟
灭世者的死亡之帽影焰风暴狂涌

可选项目

视界专注兰德里的折磨扎兹沙克的溃口残疫

Summoner Spells

summonerexhaust summoner spell D
summonerflash summoner spell F

技能顺序

为远古巫灵提升等级的第一个技能q
>
为远古巫灵提供的第二种能力,以提高水平w
>
远古巫灵 最大化的最后一项技能e

符文

启迪先攻神奇之鞋饼干配送星界洞悉
巫术法力流系带风暴聚集
Adaptive ForceAdaptive ForceMagic Resist
远古巫灵's passive ability p
远古巫灵's q ability q
远古巫灵's w ability w
远古巫灵's e ability e
远古巫灵's ultimate ability r
1
W
2
Q
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

Guide to Countering 影流之主 as 远古巫灵

Tips for Playing as 远古巫灵 against 影流之主

-一旦你用【E冲击法球】命中了一名敌方英雄,就必定可以用【W毁灭之眼】的中心区域来命中敌人。

-在敌人奔向或逃离你时施放【Q奥能脉冲】,命中率会比在敌人贴住你时高。

-【W毁灭之眼】能让目标减速,有助于【Q奥能脉冲】的命中。

Advice to Win Against 影流之主

- 只有中了劫的影分身的【E影奥义!鬼斩】才会被减速,而中了劫的【E影奥义!鬼斩】则不会。

- 劫的【Q影奥义!诸刃】如果在命中敌方英雄之前,穿过了其它单位的话,那么它的伤害值会降低。

- 提升攻击力的装备能提升劫的整体输出,因此在对抗劫时,护甲的作用将非常明显。

- 在劫使用了他的【W影奥义!分身】之后,他将陷入最无力的状态,因为他的伤害、减速、和机动性都依靠这个技能。

远古巫灵 vs 影流之主 Counter Stats

远古巫灵 Image
winRate
50.9 %
VS
winRate
49.1 %
影流之主 Image
5.8
< kills >
9.2
6
< deaths >
6.9
9.8
< assists >
5.1
1.34
< killingSprees >
2.11
101
< cs >
160
0.06
< dragons >
0.22
0.39
< inhibitors >
0.36
636
< physicalDamage >
22,214
22,526
< magicDamage >
1,253
713
< trueDamage >
1,251
23,876
< damageDealt >
24,719
17,333
< damageTaken >
24,529
11,146
< goldEarned >
12,799
1.54
< towers >
1.55
0.02
< barons >
0.05
1,402
< heal >
3,975
13,083
< xp >
15,231
40
< visionScore >
18
18
< wardsPlaced >
8
180
< ccTime >
145

How to Counter 影流之主 with 远古巫灵 in LoL

The stat comparisons shown on this page show some important 远古巫灵 against 影流之主 matchup statistics that may help you grasp the differences between the pair. For instance, 远古巫灵’s KDA ratio ([kills + assists] / deaths) of NaN is greater than 影流之主’s KDA ratio of NaN, indicating that 远古巫灵 may be more central to his team's team fighting capability than 影流之主. This observation is in large part fueled by the differences in assists.

远古巫灵 typically has a slightly smaller longest kill spree than his enemy does. Commonly, he receives less damage than 影流之主. This is usually reflective of different amounts of tankyness, yet it can also show that the one champion has less agility and thus is not able to escape additional damage when engaged or poked.

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伤害数据

远古巫灵
影流之主
物理伤害
魔法伤害
真实伤害

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远古巫灵
影流之主

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Both League champions are great champions. Both have their pros and cons. In League's current meta, 远古巫灵 usually fairs equally well when taking on 影流之主, with a 50.9% win rate. As a result, 远古巫灵 makes an ok counter for 影流之主.

While 远古巫灵 does have a higher winrate than 影流之主, when facing one another, 远古巫灵 also has a greater difficulty level that makes him a more challenging champ to develop with. You still need to be cautious when picking 远古巫灵 into 影流之主as his relative depth means that you may not be able to unleash his full potential without a lot of practice beforehand.

Furthermore, 远古巫灵 also has some amount of CC and other utility, a similar amount to 影流之主. This makes her just as valuable during team fights, especially when trying to counter champions with a lot of burst damage.

While there isn't a single best champion overall in League of Legends, in 远古巫灵 vs 影流之主 matchups, 远古巫灵 is the better champ with a similar win rate, more champion depth, and a similar amount of utility to help out your teammates during teamfights.

远古巫灵 is a decent counter for 影流之主. Make sure you focus your actions on increasing your CS and clearing objectives. If you do that, you should do very well as 远古巫灵 against 影流之主.

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If you would like to learn all of the intricacies of 远古巫灵 to counter 影流之主 during both the laning and mid / late game phases of League of Legends, you should continue reading to learn a few extra tricks and insights into this matchup. If you listen to the build and suggestions presented above, you should grow your win rate significantly and be closer to League of Legends pro players.

远古巫灵 often racks up less CS as 影流之主. Champions who on average don't acquire much CS often don't need much CS to be valuable teammates, such as sup champs. These kinds of champions are capable of scaling properly off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, usually require many items to be effective. In either situation, try to surpass the values displayed on this page to do well.

The most important items to have in your 远古巫灵 versus 影流之主 build consist of 灭世者的死亡之帽, 影焰, and 风暴狂涌. When 远古巫灵 used at least these three items in his build, he performed significantly better when facing 影流之主 than with most other common builds. In fact, 远古巫灵 had an average winrate of 50.9% when playing against 影流之主 with this counter build.

To have the best chance of vanquishing 影流之主 as 远古巫灵, 远古巫灵 players should equip the 先攻, 神奇之鞋, 饼干配送, 星界洞悉, 法力流系带, and 风暴聚集 runes from the 启迪 and 巫术 rune sets. Of all the rune sets we have analyed for 远古巫灵 vs 影流之主 clashes, this mixture of runes resulted in the best win rate. Moreover, these runes provided a 50.9% win rate overall.

If you would like to see 远古巫灵 x 影流之主 tips and builds for a a specific player tier, please select one from the selection menu provided above. At first, the statistics and build suggestions given are computed using all matches with data with these champions.