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如何赢得魂锁典狱长与狂战士的对抗赛魂锁典狱长 is in the a tier of champions

魂锁典狱长 vs 狂战士

如何在LoL中以魂锁典狱长的身份击败狂战士魂锁典狱长 is in the a tier of champions
SupportFighter
FighterTank

如何击败狂战士成为魂锁典狱长

based on 1,307 魂锁典狱长 vs 狂战士 matchups
胜率
48.5 %
kda
2.68
受欢迎度
0.9 %

How We Analyze LoL Champion Counters

At MOBA Champion, we analyze millions of recently ranked League matches each and every week. In our data, 魂锁典狱长 battled 狂战士 in 1307 games. Including so many matchups for 魂锁典狱长 versus 狂战士 provides us a lot of confidence in our capacity to provide actionable stats and a pro build to suppress 狂战士. This counter pairing is relatively rare. 魂锁典狱长 is forced to battle against 狂战士 in only 0.9% of his matches.

魂锁典狱长 vs 狂战士 Matchup Summary

Unfortunately, 魂锁典狱长 has done a poor job of countering 狂战士. Normally, he wins a acceptable 48.5% of the time the champions face off with one another in. In 魂锁典狱长 versus 狂战士 games, 魂锁典狱长’s side is 0.0% more likely to obtain first blood. This indicates that he most likely will be able to get first blood versus 狂战士.

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物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
红水晶布甲

Core 魂锁典狱长 Items

22分钟
基克的聚合骑士之誓钢铁烈阳之匣

可选项目

冰霜之心星界据守摩天雪橇荆棘之甲

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为魂锁典狱长提升等级的第一个技能q
>
为魂锁典狱长提供的第二种能力,以提高水平e
>
魂锁典狱长 最大化的最后一项技能w

符文

坚决余震生命源泉骸骨镀层坚定
启迪三重补药饼干配送
Ability HasteArmorHealth Scaling
魂锁典狱长's passive ability p
魂锁典狱长's q ability q
魂锁典狱长's w ability w
魂锁典狱长's e ability e
魂锁典狱长's ultimate ability r
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

Guide to Countering 狂战士 as 魂锁典狱长

Tips for Playing as 魂锁典狱长 against 狂战士

- 沟通,是用好锤石的【W魂引之灯】的关键。让你的队友了解你要怎样用它。

- 【Q死亡判决】和【E厄运钟摆】可以任意组合,从而形成强力连招。

- 锤石不用亲自击杀单位也可以收集灵魂。规划好你的地图走位,来尽可能多地接近死亡,从而让你最有效率地收集灵魂。

Advice to Win Against 狂战士

- 在诸神黄昏的持续期间里,奥拉夫防御伤害的能力会降低,但是免疫控制技能。因此,如果你无法摆脱处在诸神黄昏状态下的奥拉夫的话,就尽量和队友一起集火掉他吧。

- 奥拉夫生命值越低,就越危险。保留你的限制技能来解决他。

- 在对线期阻止奥拉夫拿到他的斧头,能最大限度减少他所造成的骚扰。

魂锁典狱长 vs 狂战士 Counter Stats

魂锁典狱长 Image
winRate
48.5 %
VS
winRate
51.5 %
狂战士 Image
2.2
< kills >
6.8
6.2
< deaths >
6.7
14.4
< assists >
5.1
0.42
< killingSprees >
1.53
35
< cs >
155
0.05
< dragons >
0.3
0.48
< inhibitors >
0.57
1,253
< physicalDamage >
15,987
7,105
< magicDamage >
152
811
< trueDamage >
6,216
9,170
< damageDealt >
22,356
21,773
< damageTaken >
30,923
8,641
< goldEarned >
12,301
1.81
< towers >
2.6
0.01
< barons >
0.07
2,319
< heal >
14,383
10,622
< xp >
14,668
55
< visionScore >
16
23
< wardsPlaced >
7
258
< ccTime >
340

How to Counter 狂战士 with 魂锁典狱长 in LoL

The stats shown on this page emphasize several vital 魂锁典狱长 versus 狂战士 counter statistics that can help us interpret the distinctions between the two. 魂锁典狱长’s KDA ratio ([kills + assists] / deaths) of NaN is better than 狂战士’s ratio of NaN, highlighting that 魂锁典狱长 may be more central to his team's team fighting potential than 狂战士. This observation is in large part caused by the differences in assists.

魂锁典狱长 typically has a significantly smaller longest kill spree than his opponent does. Commonly, he takes less damage than 狂战士. This typically indicates different amounts of tankyness; however, it can also show that the one champion has less mobility and thus is unable to flee from further damage when poked or engaged.

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伤害数据

魂锁典狱长
狂战士
物理伤害
魔法伤害
真实伤害

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魂锁典狱长
狂战士

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Both League of Legends champs are great. Both have their strengths, weaknesses, and counters. In League's current meta, 魂锁典狱长 usually loses when trying to fight 狂战士, with a 48.5% win rate. Therefore, 魂锁典狱长 makes a poor counter for 狂战士.

While 魂锁典狱长 does have a lower winrate than 狂战士, when facing one another, 魂锁典狱长 also has a much greater difficulty level that makes him a more time consuming champion to learn and master. You should be careful when picking 魂锁典狱长 into 狂战士as his relative depth means you may not be able to unleash his full potential without a lot of practice beforehand.

Moreover, 魂锁典狱长 has a great amount of utility and CC, a similar amount to 狂战士. This makes her just as valuable during team fights, especially when fighting champions with a ton of burst damage.

While there is not a single best champion for every situation in League of Legends, in 魂锁典狱长 vs 狂战士 matchups, 狂战士 is the better champion with a lower win rate, more champion depth, and a similar amount of utility to help out your allied champions during late stage team fights.

魂锁典狱长 is a somewhat poor counter to 狂战士. Focus your gameplay on keeping up your gold income and clearing objectives. If you can do that, you should do very well as 魂锁典狱长 against 狂战士.

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To truly master 魂锁典狱长 in order to counter 狂战士 during both the early game and mid / late game phases of League of Legends, you should keep reading to pick up a few extra tricks and insights into this matchup. If you pay attention to the build and tips presented here, you will increase your win rate by a lot and be closer to League of Legends pro players.

魂锁典狱长 most often racks up a lot less CS as 狂战士. Champs who on average don't take many minion kills typically don't need much CS to be valuable teammates, such as supports. These kinds of champions are able to scale well off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, usually have to have many items to be effective. In either case, try to exceed the values shown on this page to do well.

The best items to have in your 魂锁典狱长 versus 狂战士 build include 基克的聚合, 骑士之誓, and 钢铁烈阳之匣. When 魂锁典狱长 combined at least these three items in his build, he did significantly better versus 狂战士 than with most other typical counter builds. In fact, 魂锁典狱长 boasted an average winrate of 48.5% when countering 狂战士 with this build.

To have the best likelihood of beating 狂战士 as 魂锁典狱长, 魂锁典狱长 players should equip the 余震, 生命源泉, 骸骨镀层, 坚定, 饼干配送, and 三重补药 runes from the 坚决 and 启迪 rune sets. Of all the runes players chose for 魂锁典狱长 vs 狂战士 face-offs, this set of runes resulted in the highest win rate. Notably, these runes gave a 48.5% win rate overall.

If you would like to get 魂锁典狱长 vs 狂战士 tips and matchup stats and build suggestions for a an individual division, feel free to select one from the selection menu shown above. By default, the stats and strategies given are computed using all matches finished with both champs.