- 在兵线上时,尽量试着从一个安全的距离上利用【解脱之手】的穿透伤害来消耗敌人。
【帝国视界】本身非常难以命中敌人,所以要时刻留意地图各处的遭遇战,来对那些被干扰了注意力或被控制的敌人使用,这样就能更易命中敌人。
- 如果你很难用【永不复行】来束缚住敌人,可以试试趁着敌人靠近敌方小兵的时候释放该技能,来用爆炸带给TA惊喜。
- 【恶魔升华】也许会让斯维因非常难以被击杀,但敌人也可以非常容易地走出技能范围。如果敌人的机动性已经高到爆表,可以尝试购买一些减速装备,来将敌人留在技能范围内。
- 锐雯的所有伤害都是物理伤害,如果对面的锐雯已经失控了,那么优先堆护甲。
- 锐雯的机动性非常出色,但单个技能不能使她移动得太远。在技能间隙使用束缚/沉默会极大削减她的影响。
- 锐雯擅长同时对付多个近战,如果要联手对付她,请在她放完她的整套连招前不要都进入肉搏范围。
The stats provided here underscore several critical 诺克萨斯统领 versus 放逐之刃 matchup stats that may help you realize the distinctions between this set of champions. As an example, 诺克萨斯统领’s KDA ratio ([kills + assists] / deaths) of NaN is better than 放逐之刃’s KDA ratio of NaN, showing that 诺克萨斯统领 may be more central to his team's team fighting potential than 放逐之刃. This observation is largely caused by the differences in assists.
诺克萨斯统领 often has a slightly smaller longest kill spree than his matchup does. On average, he receives more damage than 放逐之刃. This commonly reflects different amounts of tankyness; however, it can also hint that the one champion has less agility and thus is unable to escape additional damage when engaged or poked.
Both LoL champions are great. Both champs have their strengths, weaknesses, and counters. In the game's current meta, 诺克萨斯统领 usually loses when trying to fight 放逐之刃, with a 48.9% win rate. Therefore, 诺克萨斯统领 makes a bad counter for 放逐之刃.
While 诺克萨斯统领 does have a lower winrate compared to 放逐之刃, when on opposite teams, 诺克萨斯统领 also has a greater learning curve that makes him a more difficult champion to pick up and master. You should be careful when picking 诺克萨斯统领 into 放逐之刃as his relative depth means that you may not be able to unleash his full potential without a significant amount of practice beforehand.
Moreover, 诺克萨斯统领 also has some amount of CC and other utility, a similar amount to 放逐之刃. This often makes her just as valuable during team fights, especially when facing champions with a lot of burst damage.
While there is not a single best champion for every situation in League of Legends, in 诺克萨斯统领 vs 放逐之刃 matchups, 放逐之刃 is the better champion with a lower win rate, similar champion depth, and a similar amount of utility to help out your allies during teamfights.
诺克萨斯统领 is a somewhat poor counter for 放逐之刃. Make sure you focus your gameplay on maximizing your CS and destroying objectives. If you do that, you should hold your own as 诺克萨斯统领 against 放逐之刃.
If you would like to learn all of the intricacies of 诺克萨斯统领 in order to counter 放逐之刃 during both the laning and mid / late game phases of League of Legends, you should keep reading to learn a few extra tricks and insights into this matchup. If you mind the build and stats presented above, you will grow your win rate by a lot and be that much closer to League of Legends pro players.
诺克萨斯统领 usually accumulates less CS compared to 放逐之刃. Champs who on average don't get much CS often don't require much CS to be valuable teammates, such as supports. They are capable of scaling properly off of their skills, stats, and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, often require several high cost items to be effective. In either situation, try to exceed the numbers reported here to do well.
The most important items to focus on in your 诺克萨斯统领 versus 放逐之刃 build include 残疫, 中娅沙漏, and 扎兹沙克的溃口. When 诺克萨斯统领 used at least these three items in his build, he did a lot better vs. 放逐之刃 than with most other typical builds. In fact, 诺克萨斯统领 boasted an average win rate of 48.9% battling 放逐之刃 with this counter build.
To have the greatest chance of annihilating 放逐之刃 as 诺克萨斯统领, 诺克萨斯统领 players should equip the 征服者, 气定神闲, 传说:韧性, 坚毅不倒, 调节, and 过度生长 runes from the 精密 and 坚决 rune sets. Out of all the rune builds we have analyed for 诺克萨斯统领 vs 放逐之刃 face-offs, this combo of runes resulted in the highest win rate. In fact, these runes gave a 48.9% win rate overall.
If you need to see 诺克萨斯统领 x 放逐之刃 tips and counter stats for a an individual skill level, feel free to choose one from the selection menu shown above. At first, the statistics and strategies displayed are calculated using every game completed with both champions.