- 在兵线上时,尽量试着从一个安全的距离上利用【解脱之手】的穿透伤害来消耗敌人。
【帝国视界】本身非常难以命中敌人,所以要时刻留意地图各处的遭遇战,来对那些被干扰了注意力或被控制的敌人使用,这样就能更易命中敌人。
- 如果你很难用【永不复行】来束缚住敌人,可以试试趁着敌人靠近敌方小兵的时候释放该技能,来用爆炸带给TA惊喜。
- 【恶魔升华】也许会让斯维因非常难以被击杀,但敌人也可以非常容易地走出技能范围。如果敌人的机动性已经高到爆表,可以尝试购买一些减速装备,来将敌人留在技能范围内。
- 在攻击草丛中的盖伦时要小心,因为你会受到审判技能造成的全额伤害。
- 堆护甲可以有效减少盖伦大量的物理输出。
- 【审判】只会在攻击单个目标时造成最大伤害。如果无法走出该技能的范围,就穿过友方小兵来降低所受伤害。
- 当你的生命值偏低时,尽可能躲避盖伦,因为他的【德玛西亚正义】能够很快地斩杀你。
The stat comparisons shown here highlight several valuable 诺克萨斯统领 versus 德玛西亚之力 counter stats that can help us explain the distinctions between the pair. As an example, 诺克萨斯统领’s KDA ratio ([kills + assists] / deaths) of NaN is greater than 德玛西亚之力’s ratio of NaN, demonstrating that 诺克萨斯统领 may be more central to his team's team fighting potential than 德玛西亚之力. This observation is largely caused by the differences in assists.
诺克萨斯统领 often has a similar longest kill spree as his counter does. On average, he takes a similar amount of damage to 德玛西亚之力. This typically indicates differing health capacities; however, it can also indicate that the champ with higher health has less mobility and thus is unable to flee from further damage when poked or engaged.
Both League champions are great champions. Both have their pros and cons. In League's current meta, 诺克萨斯统领 usually wins when trying to fight 德玛西亚之力, with a 52.9% win rate. Therefore, 诺克萨斯统领 makes a good counter to 德玛西亚之力.
While 诺克萨斯统领 does have a higher win rate than 德玛西亚之力, when facing one another, 诺克萨斯统领 also has a much greater difficulty level that makes him a more time consuming character to learn. You don't need to be too worried when picking 诺克萨斯统领 into 德玛西亚之力as his relative depth means you may not be able to unleash his full potential without a significant amount of practice beforehand.
Additionally, 诺克萨斯统领 has some amount of utility and CC, a similar amount to 德玛西亚之力. This makes her just as valuable during team fights, especially when fighting champions with a lot of burst damage.
While there is not one best champion for every situation in League of Legends, in 诺克萨斯统领 vs 德玛西亚之力 matchups, 诺克萨斯统领 is the better champion with a noticably higher win rate, more champion depth, and a similar amount of utility to help out your allied champions during late stage team fights.
诺克萨斯统领 is a good counter to 德玛西亚之力. Make sure you focus your tactics on increasing your gold income and clearing objectives. If you are able to do that, you should do very well as 诺克萨斯统领 against 德玛西亚之力.
To truly master 诺克萨斯统领 in order to counter 德玛西亚之力 during both the laning and mid / late game phases of League of Legends, you should keep reading to learn a few extra tips and tricks for this matchup. If you pay attention to the build and stats presented here, you will increase your win rate significantly and be closer to League of Legends pro players.
诺克萨斯统领 on average accumulates less CS relative to 德玛西亚之力. Champions who on average don't take many minion kills often don't require much CS to be valuable teammates, such as support champions. They are able to scale well off of their skills, stats, and first items alone. Yet, champs with a lot of CS, such as hyper-carries, usually need many items to be effective. In either situation, try to surpass the numbers displayed here to do well.
The top items to use in your 诺克萨斯统领 versus 德玛西亚之力 build include 瑞莱的冰晶节杖, 残疫, and 摩天雪橇. When 诺克萨斯统领 used at least these three pieces in his build, he performed much better versus 德玛西亚之力 than with many other common builds. In fact, 诺克萨斯统领 boasted an average win rate of 52.9% when playing against 德玛西亚之力 with this build.
To have the highest chance of beating 德玛西亚之力 as 诺克萨斯统领, 诺克萨斯统领 players should use the 征服者, 气定神闲, 传说:韧性, 坚毅不倒, 调节, and 过度生长 runes from the 精密 and 坚决 rune sets. Of all the rune combinations players picked for 诺克萨斯统领 vs 德玛西亚之力 battles, this combination of runes resulted in the greatest win rate. In fact, these runes gave a 52.9% win rate overall.
If you want to get 诺克萨斯统领 versus 德玛西亚之力 tips and counter stats for a an individual division, feel free to select one from the selection menu provided above. By default, the stats and guides given are computed using every round run with both champions.