- 在兵线上时,尽量试着从一个安全的距离上利用【解脱之手】的穿透伤害来消耗敌人。
【帝国视界】本身非常难以命中敌人,所以要时刻留意地图各处的遭遇战,来对那些被干扰了注意力或被控制的敌人使用,这样就能更易命中敌人。
- 如果你很难用【永不复行】来束缚住敌人,可以试试趁着敌人靠近敌方小兵的时候释放该技能,来用爆炸带给TA惊喜。
- 【恶魔升华】也许会让斯维因非常难以被击杀,但敌人也可以非常容易地走出技能范围。如果敌人的机动性已经高到爆表,可以尝试购买一些减速装备,来将敌人留在技能范围内。
- 阿卡丽的【Q我流奥义!寒影】非常强大,前提是要在最大距离和最大能量时使用。在她能量值较低时与她交战,即可最大化你的胜算。
- 当你的生命值很低而阿卡丽的终极技能尚未交出时,请尽快撤回基地。
- 阿卡丽在被【W我流奥义!霞阵】所遮蔽时,仍然会被范围伤害技能所击中。这么做的话会暂时显形她的位置。
The stats shown on this page underscore some vital 诺克萨斯统领 versus 离群之刺 counter statistics that can help you appreciate the differences and similarities between the two. As an example, 诺克萨斯统领’s KDA ratio ([kills + assists] / deaths) of NaN is greater than 离群之刺’s ratio of NaN, highlighting that 诺克萨斯统领 may be more central to his team's team fighting effectiveness than 离群之刺. This observation is largely a result of the differences in assists.
诺克萨斯统领 often has a significantly smaller longest killing spree than his opponent does. On average, he receives more damage than 离群之刺. This often reflects differing health capacities; however, it can also show that the champ with increased HP has less agility and thus is unable to flee from further harm when engaged or poked.
Both League of Legends champions are great champions. Both have their strengths, weaknesses, and counters. In League's current meta, 诺克萨斯统领 usually wins when playing against 离群之刺, with a 53.3% win rate. Thus, 诺克萨斯统领 makes a great counter for 离群之刺.
While 诺克萨斯统领 does have a higher win rate than 离群之刺, when facing one another, 诺克萨斯统领 also has a greater level of difficulty that makes him a more complex champion to pick up and master. You should be be fine when picking 诺克萨斯统领 into 离群之刺as his relative depth means you may not be able to reach his full potential without a significant amount of practice beforehand.
Moreover, 诺克萨斯统领 has some amount of CC and other utility, a similar amount to 离群之刺. This often makes her just as valuable during teamfights, especially when fighting champions with a ton of burst damage.
While there is not a single best champion for every situation in League of Legends, in 诺克萨斯统领 vs 离群之刺 matchups, 诺克萨斯统领 is the better champ with a noticably higher win rate, more champion depth, and a similar amount of utility to help out your allied champions during late stage team fights.
诺克萨斯统领 is a great counter for 离群之刺. You will do well by focussing your strategy on maximizing your gold and cs and taking out objectives. If you can do that, you should do very well as 诺克萨斯统领 against 离群之刺.
To truly master 诺克萨斯统领 to counter 离群之刺 during both the lane and mid / late game phases of League of Legends, you should keep reading to gather a few extra lessons on this matchup. If you listen to the build and tips shown above, you will increase your win rate significantly and be closer to League of Legends pro players.
诺克萨斯统领 often picks up less CS compared to 离群之刺. Champs who typically don't take many minion kills usualy don't need much CS to be effective, such as sup champs. They are able to scale well off of their skills, stats, and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, usually require several high cost items to be effective. In either situation, try to exceed the numbers shown on this page to do well.
The most crucial items to have in your 诺克萨斯统领 versus 离群之刺 build include 残疫, 中娅沙漏, and 裂隙制造者. When 诺克萨斯统领 combined at least these three items in his build, he performed a lot better vs. 离群之刺 than with many other commonly used item sets. In fact, 诺克萨斯统领 boasted an average win rate of 53.3% when playing against 离群之刺 with this build.
To have the highest likelihood of crushing 离群之刺 as 诺克萨斯统领, you should equip the 召唤:艾黎, 法力流系带, 超然, 焦灼, 气定神闲, and 坚毅不倒 runes from the 巫术 and 精密 rune sets. Of all the rune sets players picked for 诺克萨斯统领 vs 离群之刺 counterpicks, this mix of runes resulted in the greatest win rate. Moreover, these runes gave a 53.3% winrate overall.
If you would like to see 诺克萨斯统领 x 离群之刺 tips and counter stats for a a distinct division, please choose one from the selection menu above. If viewing for the first time, the stats and strategies given are calculated using every game run with these champs.