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如何赢得复仇之矛与沙漠死神的对抗赛复仇之矛 is in the b tier of champions

复仇之矛 vs 沙漠死神

如何在LoL中以复仇之矛的身份击败沙漠死神复仇之矛 is in the a tier of champions
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FighterTank

如何击败沙漠死神成为复仇之矛

based on 955 复仇之矛 vs 沙漠死神 matchups
胜率
46.9 %
kda
2.15
受欢迎度
2.8 %

How We Analyze LoL Champion Counters

At MOBA Champion, we analyze millions of recently ranked LoL matches each week. Within our database, 复仇之矛 fought 沙漠死神 in 955 rounds. Having so many matchups for 复仇之矛 vs 沙漠死神 provides us faith in our ability to provide informative stats and a recommended build to destroy 沙漠死神. This pairing is fairly rare. 复仇之矛 is forced to battle against 沙漠死神 in only 2.8% of her matches.

复仇之矛 vs 沙漠死神 Matchup Summary

Unfortunately, 复仇之矛 has done a terrible job of countering 沙漠死神. Normally, she wins a lowly 46.9% of games the champs battle one another in. In 复仇之矛 versus 沙漠死神 games, 复仇之矛’s side is 0.3% more probable to gain first blood, indicating that she probably will get first blood against 沙漠死神.

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
长剑狂战士胫甲

Core 复仇之矛 Items

22分钟
卢安娜的飓风鬼索的狂暴之刃破败王者之刃

可选项目

饮血剑智慧末刃海妖杀手界弓

Summoner Spells

summonerboost summoner spell D
summonerflash summoner spell F

技能顺序

为复仇之矛提升等级的第一个技能e
>
为复仇之矛提供的第二种能力,以提高水平q
>
复仇之矛 最大化的最后一项技能w

符文

精密致命节奏凯旋传说:欢欣致命一击
主宰血之滋味寻宝猎人
Attack SpeedAdaptive ForceArmor
复仇之矛's passive ability p
复仇之矛's q ability q
复仇之矛's w ability w
复仇之矛's e ability e
复仇之矛's ultimate ability r
1
E
2
Q
3
W
4
E
5
E
6
R
7
E
8
Q
9
E
10
Q
11
R
12
Q
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Q
14
W
15
W
16
R

Guide to Countering 沙漠死神 as 复仇之矛

Tips for Playing as 复仇之矛 against 沙漠死神

- 撕裂是一个有用的补刀手段,因为它会在击杀一个单位后重置冷却时间。

- 进行一个触发了武术姿态的移动指令时,将不会清除掉卡莉丝塔的普攻目标。

- 由于她的被动技能,卡莉丝塔的移动速度会通过攻击速度而得到显著提升。

Advice to Win Against 沙漠死神

- 内瑟斯容易被放风筝(远程英雄保持距离让对手不能攻击到自己,但自己能攻击到对手)。尽量不要与满状态的内瑟斯交战。

- 最高级的枯萎能有效地反击物理输出型英雄,若你是一个物理输出英雄,最好避免和他单挑。

- 在使用终极技能变形时,内瑟斯要比联盟中的大部分英雄更加强大。除非你有明显优势,否则不要和他交战。

复仇之矛 vs 沙漠死神 Counter Stats

复仇之矛 Image
winRate
46.9 %
VS
winRate
53.1 %
沙漠死神 Image
8
< kills >
4.8
6.6
< deaths >
5.3
6.2
< assists >
5.5
1.8
< killingSprees >
1.15
169
< cs >
162
0.36
< dragons >
0.13
0.52
< inhibitors >
0.58
17,447
< physicalDamage >
13,131
2,749
< magicDamage >
5,438
493
< trueDamage >
420
20,690
< damageDealt >
18,990
22,569
< damageTaken >
35,780
12,533
< goldEarned >
11,397
2.32
< towers >
2.57
0.16
< barons >
0.04
6,515
< heal >
12,885
12,372
< xp >
14,769
18
< visionScore >
15
8
< wardsPlaced >
8
166
< ccTime >
578

How to Counter 沙漠死神 with 复仇之矛 in LoL

The stats shown here emphasize several influential 复仇之矛 against 沙漠死神 counter stats that can help you appreciate the differences between this pair of champions. For instance, 复仇之矛’s KDA ratio ([kills + assists] / deaths) of NaN is greater than 沙漠死神’s KDA ratio of NaN, demonstrating that 复仇之矛 may be more central to her team's team fighting effectiveness than 沙漠死神. This observation is in large part caused by the difference in kills.

复仇之矛 typically has a slightly larger longest kill spree than her opponent does. Commonly, she receives less damage than 沙漠死神. This typically indicates different amounts of tankyness; however, it can also show that the champion with more health has less agility and thus is not able to kite away from additional harm when engaged or poked.

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伤害数据

复仇之矛
沙漠死神
物理伤害
魔法伤害
真实伤害

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复仇之矛
沙漠死神

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Both LoL champions are great. Both have their pros and cons. In League's current meta, 复仇之矛 usually loses when taking on 沙漠死神, with a 46.9% win rate. Thus, 复仇之矛 makes a poor counter for 沙漠死神.

While 复仇之矛 does have a lower winrate compared to 沙漠死神, when on opposite teams, 复仇之矛 also has a greater difficulty level that makes her a more difficult character to pick up and master. You should be very concerned when picking 复仇之矛 into 沙漠死神as her relative depth means that you may not be able to unleash her full potential without a significant amount of practice beforehand.

Furthermore, 复仇之矛 also has only a small amount of utility and CC, a similar amount to 沙漠死神. This often makes her just as valuable during team fights, especially when facing champions with a lot of burst damage.

While there isn't one best champion overall in League of Legends, in 复仇之矛 vs 沙漠死神 matchups, 沙漠死神 is the better champ with a much lower win rate, more champion depth, and a similar amount of utility to help out your allies during late stage team fights.

复仇之矛 is a terribly counter for 沙漠死神. Make sure you focus your play on keeping up your gold and cs and destroying objectives. If you can do that, you should do very well as 复仇之矛 against 沙漠死神.

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If you would like to learn all of the intricacies of 复仇之矛 to counter 沙漠死神 during both the early game and mid / late game phases of League of Legends, you should keep reading to gather a few extra tips and tricks for this matchup. If you pay attention to the build and stats presented above, you will increase your win rate by a lot and be that much closer to League of Legends pro players.

复仇之矛 typically racks up a similar amount of CS relative to 沙漠死神. Champions who typically don't acquire many minion kills often don't need much CS to be effective, such as support champions. They are capable of scaling well off of their abilities and first items alone. Yet, champs with a lot of CS, such as hyper-carries, typically have to have many items to be effective. In either case, try to do better than the numbers reported on this page to do well.

The best items to have in your 复仇之矛 versus 沙漠死神 build consist of 卢安娜的飓风, 鬼索的狂暴之刃, and 破败王者之刃. When 复仇之矛 included at least these three items in her build, she did a lot better vs 沙漠死神 than with most other common builds. In fact, 复仇之矛 had an average winrate of 46.9% when playing against 沙漠死神 with this counter build.

To have the greatest probability of defeating 沙漠死神 as 复仇之矛, you should equip the 致命节奏, 凯旋, 传说:欢欣, 致命一击, 血之滋味, and 寻宝猎人 runes from the 精密 and 主宰 rune sets. Out of all the rune combinations we have analyed for 复仇之矛 vs 沙漠死神 counters, this sequence of runes yielded the highest win rate. In fact, these runes gave a 46.9% win rate overall.

If you would like to view 复仇之矛 x 沙漠死神 tips and matchup stats and build suggestions for a a distinct rank, feel free to choose one from the selection menu displayed above. If viewing for the first time, the statistics and strategies given are computed using every match run with both champs.