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如何赢得战争之影与星界游神的对抗赛战争之影 is in the a tier of champions

战争之影 vs 星界游神

如何在LoL中以战争之影的身份击败星界游神战争之影 is in the s tier of champions
FighterTank
SupportMage

如何击败星界游神成为战争之影

based on 2,837 战争之影 vs 星界游神 matchups
胜率
44.7 %
kda
2.27
受欢迎度
3 %

How We Analyze LoL Champion Counters

We at MOBA Champion analyze millions of ranked LoL matches each week. Within our database, 战争之影 faced off against 星界游神 2837 times. With so many games with 战争之影 versus 星界游神 provides us faith in our capacity to prepare actionable data and a solid build to smash your enemy. This particular counter pairing is relatively rare. 战争之影 is forced to battle against 星界游神 in only 3.0% of his rounds.

战争之影 vs 星界游神 Matchup Summary

Unfortunately, 战争之影 does a pathetic job of countering 星界游神. Typically, he wins a lowly 44.7% of the time the champs face off with one another in. In 战争之影 versus 星界游神 matches, 战争之影’s side is 0.0% more probable to obtain first blood, implying that he most likely will be able to get first blood against 星界游神.

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物品

第一项

期望时间
风行狐幼体生命药水

下一个项目

5分钟
十字镐明朗之靴

Core 战争之影 Items

22分钟
三相之力朔极之矛焚天

可选项目

赛瑞尔达的怨恨斯特拉克的挑战护手冰霜之心黑色切割者

Summoner Spells

summonerhaste summoner spell D
summonersmite summoner spell F

技能顺序

为战争之影提升等级的第一个技能q
>
为战争之影提供的第二种能力,以提高水平w
>
战争之影 最大化的最后一项技能e

符文

巫术相位猛冲灵光披风迅捷水上行走
精密凯旋传说:韧性
Adaptive ForceAdaptive ForceHealth Scaling
战争之影's passive ability p
战争之影's q ability q
战争之影's w ability w
战争之影's e ability e
战争之影's ultimate ability r
1
Q
2
W
3
Q
4
E
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

Guide to Countering 星界游神 as 战争之影

Tips for Playing as 战争之影 against 星界游神

- 【E毁灭冲锋】会根据移动的距离来输出更多的伤害。试着使用【R暗影冲击】或者诸如【幽灵疾步】或【闪现】等召唤师技能来最大化此技能的伤害。

- 【W恐惧之灵】会在周围敌人受到伤害时恢复赫卡里姆的生命值,即使这些伤害是赫卡里姆的队友造成的。在大型团战中施放这个技能,可以最大化地提升赫卡里姆的生存能力。

Advice to Win Against 星界游神

- 你只需要踩到巴德的治疗圣坛上,就能将它们摧毁。如果巴德的队友想去吃圣坛回血,最好让他们付出点代价。

- 巴德的终极技能,【调和命运】,可以影响友军,敌军,野怪和防御塔等。有时你可以跳进它的范围来获得优势!

- 巴德的对手也可以通过他的【神奇旅程】进行传送。你可以尾随他一起进门,如果你认为安全的话。

战争之影 vs 星界游神 Counter Stats

战争之影 Image
winRate
44.7 %
VS
winRate
55.3 %
星界游神 Image
6.5
< kills >
2.8
6.3
< deaths >
4.9
7.8
< assists >
14.2
1.51
< killingSprees >
0.59
34
< cs >
30
1.5
< dragons >
0.04
0.32
< inhibitors >
0.55
14,300
< physicalDamage >
3,110
2,709
< magicDamage >
8,167
786
< trueDamage >
1,089
17,796
< damageDealt >
12,368
41,278
< damageTaken >
20,877
12,081
< goldEarned >
8,976
1.1
< towers >
1.91
0.32
< barons >
0.01
21,264
< heal >
6,532
14,067
< xp >
11,393
19
< visionScore >
62
5
< wardsPlaced >
27
231
< ccTime >
480

How to Counter 星界游神 with 战争之影 in LoL

The stats shown on this page underscore some significant 战争之影 versus 星界游神 matchup stats that may help you realize the distinctions between this pair of champions. As an example, 战争之影’s KDA ratio ([kills + assists] / deaths) of NaN is greater than 星界游神’s ratio of NaN, demonstrating that 战争之影 may be more central to his team's team fighting capability than 星界游神. This observation is in large part caused by the difference in kills.

战争之影 normally has a much larger longest killing spree than his opponent does. Typically, he takes more damage than 星界游神. This is usually reflective of differing health capacities; however, it can also imply that the one champion has less agility and thus is unable to escape further damage when poked or engaged.

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伤害数据

战争之影
星界游神
物理伤害
魔法伤害
真实伤害

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战争之影
星界游神

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Both League of Legends champs are great. Both champs have their pros and cons. In League's current meta, 战争之影 usually loses when taking on 星界游神, with a 44.7% win rate. As a result, 战争之影 makes a poor counter for 星界游神.

While 战争之影 does have a much lower winrate than 星界游神, when on opposite teams, 战争之影 also has a lower level of difficulty that makes him a less time consuming champion to learn. You may get destroyed when picking 战争之影 into 星界游神.

Moreover, 战争之影 also has almost no amount of utility and CC, a similar amount to 星界游神. This often makes her just as valuable during teamfights, especially when trying to counter champions with a ton of burst damage.

While there isn't one best champion for every situation in League of Legends, in 战争之影 vs 星界游神 matchups, 星界游神 is the better champion with a much lower win rate, less champion complexity, and a similar amount of utility to help out your allies during team fights.

战争之影 is a bad counter to 星界游神. You will do well by focussing your gameplay on keeping up your gold and cs and clearing objectives. If you are able to do that, you should be able to stand on your own as 战争之影 against 星界游神.

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If you would like to truly master 战争之影 in order to counter 星界游神 during both the laning and mid / late game phases of League of Legends, you should continue reading to pick up a few extra tricks and insights into this matchup. If you pay attention to the build and suggestions presented above, you should increase your win rate significantly and be closer to League of Legends pro players.

战争之影 most often accumulates a similar amount of CS compared to 星界游神. Champions who on average don't take many minion kills typically don't require much CS to be effective, such as sup champs. These kinds of champions are capable of scaling properly off of their skills, stats, and first items alone. Yet, champs with a lot of CS, such as hyper-carries, usually need many items to be effective. In either case, try to exceed the numbers shown here to do well.

The ideal items to have in your 战争之影 versus 星界游神 build include 三相之力, 朔极之矛, and 焚天. When 战争之影 incorporated at least these three items in his build, he did a lot better vs 星界游神 than with many other commonly used counter builds. In fact, 战争之影 boasted an average win rate of 44.7% when playing against 星界游神 with this build.

To have the greatest probability of coming out on top against 星界游神 as 战争之影, 战争之影 players should take the 相位猛冲, 灵光披风, 迅捷, 水上行走, 传说:韧性, and 凯旋 runes from the 巫术 and 精密 rune sets. Of all the rune combinations players used for 战争之影 vs 星界游神 clashes, this order of runes resulted in the highest win rate. Moreover, these runes provided a 44.7% winrate overall.

If you would like to get 战争之影 x 星界游神 tips and counter builds for a a specific player tier, feel free to select one from the selection menu displayed above. If viewing for the first time, the stats and build suggestions given are computed using every match with data with both champs.