Background Image
如何赢得复仇焰魂与牛头酋长的对抗赛复仇焰魂 is in the s tier of champions

复仇焰魂 vs 牛头酋长

如何在LoL中以复仇焰魂的身份击败牛头酋长复仇焰魂 is in the a tier of champions
Mage
TankSupport

如何击败牛头酋长成为复仇焰魂

based on 3,845 复仇焰魂 vs 牛头酋长 matchups
胜率
53 %
kda
2.31
受欢迎度
1.7 %

How We Analyze LoL Champion Counters

We produce our counter statistics from the millions of recently rated League games that we get from Riot Games each week. This guide on how to beat 牛头酋长 as 复仇焰魂 resulted from an analysis of 3845 ranked matches where both champions faced off against each other. This champion matchup is fairly rare. 复仇焰魂 has to counter 牛头酋长 in only 1.7% of his matches.

复仇焰魂 vs 牛头酋长 Matchup Summary

复仇焰魂 has done a good job of countering 牛头酋长. Typically, he wins a fantastic 53.0% of games the champions fight one another in. In 复仇焰魂 versus 牛头酋长 rounds, 复仇焰魂’s team is 0.1% less probable to gain first blood, indicating that he probably won't get first blood versus 牛头酋长.

counterTitle

物品

第一项

期望时间
生命药水云游图鉴

下一个项目

5分钟
爆裂魔杖幽魂面具

Core 复仇焰魂 Items

22分钟
扎兹沙克的溃口风暴狂涌兰德里的折磨

可选项目

影焰蜕生瑞莱的冰晶节杖中娅沙漏

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为复仇焰魂提升等级的第一个技能w
>
为复仇焰魂提供的第二种能力,以提高水平e
>
复仇焰魂 最大化的最后一项技能q

符文

主宰黑暗收割血之滋味眼球收集器终极猎人
精密气定神闲致命一击
Ability HasteAdaptive ForceHealth Scaling
复仇焰魂's passive ability p
复仇焰魂's q ability q
复仇焰魂's w ability w
复仇焰魂's e ability e
复仇焰魂's ultimate ability r
1
W
2
E
3
Q
4
W
5
W
6
R
7
W
8
E
9
W
10
E
11
R
12
E
13
E
14
Q
15
Q
16
R

Guide to Countering 牛头酋长 as 复仇焰魂

Tips for Playing as 复仇焰魂 against 牛头酋长

- 你可以将布兰德的技能自由组合,连招攻击。

- 你可以对敌方英雄附近的小兵使用技能点燃他们,再使用烈火燃烧来溅射到敌方英雄。

- 烈焰风暴随机在周围敌人间反弹,如果您想对同一目标进行多次反弹,最好对一小撮敌人施放此技能。

Advice to Win Against 牛头酋长

- 阿利斯塔具有很强的破坏力也很结实,尝试着攻击更脆弱的输出型英雄才是更好的选择。

- 当阿利斯塔使用终极技能时,你可以后退并等到效果消逝后,再对其进行攻击。

- 在敌方防御塔附近时要小心大地粉碎和野蛮冲撞的连击。

复仇焰魂 vs 牛头酋长 Counter Stats

复仇焰魂 Image
winRate
53 %
VS
winRate
47 %
牛头酋长 Image
6
< kills >
2.2
6.8
< deaths >
6.6
9.7
< assists >
14.1
1.4
< killingSprees >
0.38
62
< cs >
33
0.7
< dragons >
0.04
0.43
< inhibitors >
0.43
932
< physicalDamage >
1,336
23,765
< magicDamage >
7,130
1,575
< trueDamage >
939
26,273
< damageDealt >
9,405
25,273
< damageTaken >
28,178
11,237
< goldEarned >
8,621
1.62
< towers >
1.64
0.18
< barons >
0.01
6,394
< heal >
9,535
12,961
< xp >
10,750
37
< visionScore >
54
14
< wardsPlaced >
24
257
< ccTime >
254

How to Counter 牛头酋长 with 复仇焰魂 in LoL

The stat comparisons shown on this page highlight some significant 复仇焰魂 versus 牛头酋长 matchup stats that may help you understand the distinctions between these two champions. As an example, 复仇焰魂’s KDA ratio ([kills + assists] / deaths) of NaN is more than 牛头酋长’s ratio of NaN, showing that 复仇焰魂 may be more central to his team's team fighting capability than 牛头酋长. This observation is largely a result of the difference in kills.

复仇焰魂 normally has a much larger longest killing spree than his matchup does. Typically, he takes a similar amount of damage to 牛头酋长. This often reflects different amounts of tankyness, but it can also imply that the one champ has less mobility and thus is unable to flee from further harm when engaged or poked.

championDifferences.title

伤害数据

复仇焰魂
牛头酋长
物理伤害
魔法伤害
真实伤害

championDifferences.playStyle.title

复仇焰魂
牛头酋长

championDifferences.whoIsBetter

Both League champs are great. Both champs have their strengths, weaknesses, and counters. In League's current meta, 复仇焰魂 usually wins when playing against 牛头酋长, with a 53.0% win rate. Thus, 复仇焰魂 makes a good counter to 牛头酋长.

While 复仇焰魂 does have a higher winrate compared to 牛头酋长, when facing one another, 复仇焰魂 also has a lower level of difficulty that makes him a less difficult champ to pick up and master. You don't need to be too worried when picking 复仇焰魂 into 牛头酋长.

Furthermore, 复仇焰魂 has some amount of utility and CC, a similar amount to 牛头酋长. This makes her just as valuable during team fights, especially when trying to counter champions with a ton of burst damage.

While there isn't one best champion overall in League of Legends, in 复仇焰魂 vs 牛头酋长 matchups, 复仇焰魂 is the better champion with a noticably higher win rate, less champion complexity, and a similar amount of utility to help out your allies during team fights.

复仇焰魂 is an above average counter for 牛头酋长. Make sure you focus your strategy on maximizing your gold and cs and clearing objectives. If you can do that, you should be able to stand on your own as 复仇焰魂 against 牛头酋长.

additionalInformation.title

method.title2

method.text2

additionalInformation.resources

additionalInformation.readMore

If you would like to learn all of the intricacies of 复仇焰魂 to counter 牛头酋长 during both the early game and mid / late game phases of League of Legends, you should continue reading to learn a few extra tips and tricks for this matchup. If you pay attention to the build and suggestions presented above, you will grow your win rate by a lot and be that much closer to League of Legends pro players.

复仇焰魂 usually picks up more CS compared to 牛头酋长. Champs who on average don't earn many minion kills usualy don't require much CS to be effective, such as support champions. These kinds of champions are capable of scaling properly off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, typically need many items to be effective. In either situation, try to do better than the values displayed here to do well.

The most important items to have in your 复仇焰魂 versus 牛头酋长 build consist of 扎兹沙克的溃口, 风暴狂涌, and 兰德里的折磨. When 复仇焰魂 bought at least these three pieces in his build, he performed much better vs 牛头酋长 than with most other typical item sets. In fact, 复仇焰魂 boasted an average winrate of 53.0% when countering 牛头酋长 with this counter build.

To have the highest likelihood of crushing 牛头酋长 as 复仇焰魂, you should equip the 黑暗收割, 血之滋味, 眼球收集器, 终极猎人, 致命一击, and 气定神闲 runes from the 主宰 and 精密 rune sets. Out of all the rune sets we have analyed for 复仇焰魂 vs 牛头酋长 clashes, this combo of runes resulted in the greatest win rate. Moreover, these runes gave a 53.0% win rate overall.

If you need to get 复仇焰魂 vs 牛头酋长 tips and counter stats for a an individual rank, please select one from the selection menu shown above. By default, the statistics and build suggestions given are computed using all matches run with both champions.