- 带你超神带你飞!
- 在对线时,尽量把你的士兵放在敌方小兵和敌方英雄之间。这样一来,你就可以用它们来补刀,并对你的对手施加压力。
- 要牢记的是,除非你准备一波拼死敌人,否则不要把【W沙兵现身】的两个黄沙士兵都放出去。最好时刻把一个黄沙士兵留在手中,你可以用它来穿墙逃生,也可以在远离另一个士兵时放出来追加伤害。
- 首先要把【R禁军之墙】看成一个防御型技能。你可以用它来阻止敌人追击你的队友。切记,你的队友可以走过【R禁军之墙】,因此你可以在敌方近战英雄想要开战时用它来创造优势。
- 只有中了劫的影分身的【E影奥义!鬼斩】才会被减速,而中了劫的【E影奥义!鬼斩】则不会。
- 劫的【Q影奥义!诸刃】如果在命中敌方英雄之前,穿过了其它单位的话,那么它的伤害值会降低。
- 提升攻击力的装备能提升劫的整体输出,因此在对抗劫时,护甲的作用将非常明显。
- 在劫使用了他的【W影奥义!分身】之后,他将陷入最无力的状态,因为他的伤害、减速、和机动性都依靠这个技能。
The stat comparisons shown on this page underscore several influential 沙漠皇帝 against 影流之主 matchup stats that can help you figure out the differences and similarities between the two. As an example, 沙漠皇帝’s KDA ratio ([kills + assists] / deaths) of NaN is more than 影流之主’s KDA ratio of NaN, showing that 沙漠皇帝 may be more central to his team's team fighting potential than 影流之主..
沙漠皇帝 normally has a slightly smaller longest kill spree than his matchup does. Typically, he takes a similar amount of damage to 影流之主. This is usually reflective of different amounts of tankyness, yet it can also hint that the champ with more health has less mobility and thus is unable to flee from further harm when poked or engaged.
Both League champs are great. Both have their strengths, weaknesses, and counters. In the game's current meta, 沙漠皇帝 usually wins when facing off against 影流之主, with a 51.2% win rate. As a result, 沙漠皇帝 makes a good counter for 影流之主.
While 沙漠皇帝 does have a higher winrate than 影流之主, when they face off with one another, 沙漠皇帝 also has a greater difficulty level that makes him a more time consuming character to develop with. You should be careful when picking 沙漠皇帝 into 影流之主as his relative depth means that you may not be able to unleash his full potential without a lot of practice beforehand.
Moreover, 沙漠皇帝 also has some amount of CC and other utility, a similar amount to 影流之主. This often makes her just as valuable during team fights, especially when trying to counter champions with a lot of burst damage.
While there isn't a single best champion overall in League of Legends, in 沙漠皇帝 vs 影流之主 matchups, 沙漠皇帝 is the better champion with a higher win rate, more champion depth, and a similar amount of utility to help out your allies during team fights.
沙漠皇帝 is a decent counter for 影流之主. Focus your actions on keeping up your gold and cs and destroying objectives. If you can do that, you should be able to stand on your own as 沙漠皇帝 against 影流之主.
If you would like to truly master 沙漠皇帝 to counter 影流之主 during both the laning and mid / late game phases of League of Legends, you should keep reading to learn a few extra lessons on this matchup. If you pay attention to the build and tips shown above, you should grow your win rate significantly and be that much closer to League of Legends pro players.
沙漠皇帝 typically picks up a similar amount of CS as 影流之主. Champions who on average don't acquire much CS usualy don't need much CS to be valuable teammates, such as sup champs. These kinds of champions are able to scale properly off of their abilities and first items alone. Yet, champions with large amounts of CS, such as hyper-carries, typically require many items to be effective. In either situation, try to surpass the values reported on this page to do well.
The top items to focus on in your 沙漠皇帝 versus 影流之主 build consist of 灭世者的死亡之帽, 纳什之牙, and 影焰. When 沙漠皇帝 incorporated at least these three items in his build, he did much better when fighting 影流之主 than with most other typical item sets. In fact, 沙漠皇帝 boasted an average win rate of 51.2% when countering 影流之主 with this build.
To have the highest chance of vanquishing 影流之主 as 沙漠皇帝, 沙漠皇帝 players should equip the 迅捷步法, 气定神闲, 传说:欢欣, 致命一击, 法力流系带, and 焦灼 runes from the 精密 and 巫术 rune sets. Out of all the rune combinations players used for 沙漠皇帝 vs 影流之主 counterpicks, this combo of runes resulted in the best win rate. Moreover, these runes averaged a 51.2% win rate overall.
By default, tips, statistics, and builds on how to beat 影流之主 as 沙漠皇帝 are shown for all skill levels, merged. To narrow the stats and builds to a specific rank, you may use the selection menu located earlier on the page.