As a result of 影流之主's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the mid game, with a winrate of 49.05% in that phase. Unfortunately, he does very poorly in the early game, where 影流之主's win rate is 47.3%., The difference between his best and worst game phases is only 1.8%. This small difference makes it clear that his power is stable throughout the entire match.
In the current meta, 影流之主 is incredibly popular. He has been played in 7.1% of recently ranked rounds. Most League players see him as a threat. He has been banned in roughly 16.3% of League of Legends games.
影流之主 is most commonly played in the middle position. This occurs in 89.3% of his games. Middle 影流之主 also has the highest win rate (48.4%) of all positions. At this time, 影流之主's meta game is centered around dealing damage. Specifically, his gameplay should mostly be focused on physical damage. Dealing magical damage is the least significant part of 影流之主’s build.
If you are not used to his skills and tactics, you may find it difficult trying him out for the first time. Most players believe him to be a difficult champ to get good at. 影流之主 primarily does physical damage (90% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
影流之主 deals tons of damage during a regular ranked match (24,928 damage). You should focus on developing him as a powerful champion to crush your foes.
He is a powerful damage dealer on the Rift with 8.9 kills on average each round. That is one of the highest kill counts amongst all middles. Additionally, he has a fairly high average champion death count (6.6 deaths). Additionally, 影流之主's KDA is typically average with an average KDA ratio of 2.2 as well as 5.4 assists per round.
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