Thanks to 远古巫灵's K/D/A and utility, he has a fairly average overall win rate. He does very well in the early game, with a winrate of 53.9% in that phase. Unfortunately, he does worst in the late game, where 远古巫灵's winrate is 48.4%., The difference between his best and worst game phases is about 5.5%. This sizeable difference indicates that his power spikes and wanes in different phases of the game. Prepare well.
In the current meta, 远古巫灵 is incredibly popular. He has been selected in 8.3% of recently ranked matches. Some players see him as a threat. He has been banned in approximately 9.5% of League matches.
远古巫灵 is played mostly in the support position. This occurs in 56.3% of his rounds. Yet, support 远古巫灵 has the highest win rate (51.8%) of all positions but is less popular of a position (played 41.3% of the time). At this time, 远古巫灵's meta game is focused on dealing damage. Specifically, his build should primarily be centered around magical damage. Dealing physical damage is the least important part of 远古巫灵’s gameplay.
You should expect to have to to dedicate a significant amount of time practicing and learning to get good at playing 远古巫灵. Most League gamers believe he is a difficult champion to use. 远古巫灵 mostly causes magic damage (94% of his total damage). He doesn't deal much of other damage types and should not be played as hybrid damage dealer..
远古巫灵 deals tons of damage in a normal game (23,430 damage). You should focus on building him as a powerful champion to destroy your foes.
If you are looking for a dominating damage dealer, then you should maybe consider this champ. He has one of the top kill totals in League among all champions. Moreover, he has a fairly typical death rate with an average of 5.9 deaths per League game. Moreover, 远古巫灵 has a high KDA ratio (2.7) with 10.8 assists.
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