Thanks to 猩红收割者's K/D/A and utility, he has a fairly average overall win rate. He does very well in the late game, with a winrate of 55.1% in that phase. Unfortunately, he does poorest in the early game, where 猩红收割者's win rate is 49.1%., The difference between his best and worst game phases is about 6.0%. This sizeable difference makes it clear that his power spikes and wanes in different parts of the match. Plan accordingly.
猩红收割者 has been used somewhat often in recent ranked LoL games. In the current meta, his popularity is 5.8%. He is sometimes banned during champion select. Obviously, some players see him as a substantial threat. In the latest ranked games, 猩红收割者 was banned 4.2% of the time.
猩红收割者 is most commonly played in the middle position. This happens in 81.3% of his matches. Middle 猩红收割者 also has the highest win rate (51%) of all positions. Currently, 猩红收割者's meta game is focused on dealing damage. In particular, his kit should primarily be centered around magical damage. Additionally, he is an ok tank champion. Dealing physical damage is the least critical part of 猩红收割者’s build.
You should anticipate having to spend a decent amount of time practicing and learning to master 猩红收割者. Most LoL gamers consider he is an average difficulty champion to main. 猩红收割者 mostly does magic damage (95% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
猩红收割者 deals tons of damage in a regular ranked round (24,659 damage). You should focus on building him as a damage dealing champ to defeat your enemies.
If you are looking for a dominating damage dealer, then you should definitely consider this champ. He has one of the absolute best kill totals on the Rift among other champs. Moreover, he has a somewhat typical death rate with an average of 5.2 deaths per League of Legends round. Moreover, 猩红收割者's KDA is usually high with an average KDA ratio of 2.4 as well as 6 assists per game.
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