Because of 巨魔之王's K/D/A and utility, he has a pretty good overall win rate. He does best in the early game, with a winrate of 56.4% in that phase. Unfortunately, he does poorest in the mid game, where 巨魔之王's winrate is 50.45%., The difference between his best and worst game phases is about 5.9%. This large difference shows us that his power spikes and fades in different phases of the match. Plan accordingly.
巨魔之王 has been picked a lot in recent ranked League of Legends games. In the current meta, his popularity is 11.8%. Most League players see him as a danger. He has been banned in about 16.3% of LoL games.
You will see him typically played in the top position. The best win rate position for 巨魔之王 is top (52.7%). At this time, 巨魔之王's meta game is focused on dealing damage. Specifically, his gameplay should primarily be focused on physical damage. Additionally, he is a decent tank champ. Dealing magical damage is the least critical part of 巨魔之王’s kit.
If you are not familiar with his abilities and gameplay, you may find it difficult picking him up for the first time. Many players believe him to not be a difficult champ to master. 巨魔之王 mostly deals physical damage (85% of his total damage). He doesn't deal much of other damage types and should not be played as hybrid damage dealer..
巨魔之王 deals a good amount of damage over the course of a normal round (19,267 damage). You could focus on developing him as a damage dealing champ to crush your enemies.
If you are looking for a dominating damage dealer, then you should maybe consider this champion. He has one of the top kill counts in League amongst other champions. Furthermore, he has a relatively high average champion death rate (6.5 deaths). Furthermore, 巨魔之王's KDA is usually very low with an average KDA ratio of 1.5 as well as 4.5 assists per match.
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