As a result of 刀锋之影's K/D/A and utility, he has a fairly average overall win rate. He does best in the late game, with a winrate of 50.6% in that phase. Unfortunately, he does very poorly in the early game, where 刀锋之影's win rate is 47.7%., The difference between his best and worst game phases is only 2.9%. This large difference makes it clear that his power spikes and fades in different parts of the game. Plan accordingly.
刀锋之影 has been picked somewhat often in recent ranked LoL games. In the current meta, his popularity is 4.4%. Hardly anyone sees him as a danger. He has only been banned in approximately 2.2% of League games.
刀锋之影 is played mostly in the middle position. This occurs in 74.2% of his matches. Yet, middle 刀锋之影 has the highest win rate (49.3%) of all positions but is less popular of a position (played 24.3% of the time). At this time, 刀锋之影's meta game is focused on dealing damage. In particular, his gameplay should mainly be centered around physical damage. Dealing magical damage is the least significant part of 刀锋之影’s playstyle.
If you are not comfortable with his skills and tactics, you may find it difficult trying him out for the first time. Most players consider him to be a difficult champ to learn. 刀锋之影 mostly deals physical damage (94% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
刀锋之影 deals a lot of damage during a normal round (23,711 damage). You should focus on building him as a powerful champ to defeat your opponents.
If you are looking for a dominating carry, then you should definitely consider this champion. He has one of the absolute best kill counts on the Rift amongst all champs. Moreover, he has a fairly above average death rate with an average of 7.1 deaths per League of Legends round. Additionally, 刀锋之影 has an average KDA ratio (2.1) with 5.9 assists.
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