As a result of 岩雀's K/D/A and utility, she has a fairly average overall win rate. She does very well in the late game, with a winrate of 51.6% in that phase. Unfortunately, she does worst in the early game, where 岩雀's winrate is 48.3%., The difference between her best and worst game phases is about 3.3%. This sizeable difference indicates that her power spikes and wanes in different parts of the match. Plan accordingly.
In the current meta, 岩雀 is not very popular. She has been selected in only 2.2% of recently ranked games. Hardly anyone sees her as a danger. She has only been banned in approximately 0.4% of LoL matches.
You can find her most often played in the middle position. The top win rate position for 岩雀 is middle (50.4%). Currently, 岩雀's meta game is centered around dealing damage. Specifically, her build should mostly be centered around magical damage. Additionally, she is a pretty good tank champion. Dealing physical damage is the least critical part of 岩雀’s gameplay.
You should anticipate having to dedicate a decent amount of time practicing and learning to get good at playing 岩雀. Most LoL gamers think she is an average difficulty champ to main. 岩雀 primarily does magic damage (93% of her total damage). She doesn't deal much of other damage types and should not be played as hybrid damage dealer..
岩雀 deals a lot of damage during a regular ranked game (24,000 damage). You should focus on developing her as a powerful champ to crush your opponents.
She is a powerful damage dealer on the Rift with 6.3 kills on average per game. That is one of the highest kill rates among all middles. Additionally, she has a relatively high average champion death rate (6.3 deaths). Furthermore, 岩雀 has an average KDA ratio (2.3) with 8 assists.
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