As a result of 众星之子's K/D/A and utility, she has a fairly average overall win rate. She does very well in the mid game, with a winrate of 50.3% in that phase. Unfortunately, she does poorest in the late game, where 众星之子's win rate is 46.5%., The difference between her best and worst game phases is about 3.8%. This large difference makes it clear that her power spikes and wanes in different parts of the round. Plan accordingly.
众星之子 has been used somewhat often in recent ranked LoL matches. In the current meta, her popularity is 4.9%. Hardly anyone sees her as a threat. She has only been banned in approximately 2.1% of LoL rounds.
You will find her typically used in the support position. The best win rate position for 众星之子 is support (49.5%). Currently, 众星之子's meta game is centered around utility and support. In particular, her gameplay should mainly be centered around team fights. Furthermore, she is a pretty good magical damage dealer champion. Dealing physical damage is the least important part of 众星之子’s playstyle.
If you are not comfortable with her skills and tactics, you won't find it difficult trying her out for the first time. Many competitors believe her to not be a difficult champ to learn. 众星之子 mostly does magic damage (84% of her total damage). She doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
众星之子 deals a small amount of damage in a regular ranked game (5,639 damage). You probably shouldn't focus on developing her as a damage dealing champion to destroy your foes. Rather, you should dedicate yourself to helping your teammates to beat your enemy.
If you are looking for a dominating carry, then you should definitely not consider this champion. She has one of the worst kill rates in League among all champs. Moreover, she has a somewhat typical death rate with an average of 5.3 deaths per League round. Additionally, 众星之子 has a high KDA ratio (2.9) with 14.3 assists.
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