Thanks to 琴瑟仙女's K/D/A and utility, she has a fairly average overall win rate. She does very well in the mid game, with a winrate of 52.3% in that phase. Unfortunately, she does very poorly in the early game, where 琴瑟仙女's win rate is 46.4%., The difference between her best and worst game phases is about 5.9%. This large difference shows us that her power spikes and fades in different phases of the round. Prepare accordingly.
琴瑟仙女 has been picked somewhat often in recent ranked LoL games. In the current meta, her popularity is 4.9%. She is rarely banned during champion select. Obviously, very few players see her as a real threat. In recent ranked rounds, 琴瑟仙女 was banned 0.4% of the time.
琴瑟仙女 is most commonly played in the support position. This occurs in 97.6% of her games. Support 琴瑟仙女 also has the highest win rate (50.7%) of all positions. Currently, 琴瑟仙女's meta game is centered around utility and support. In particular, her build should mostly be focused on team fights. Additionally, she is a decent physical damage dealer champ. Tanking is the least significant part of 琴瑟仙女’s playstyle.
You should expect to have to to dedicate only a little bit of time practicing and learning to master 琴瑟仙女. Many LoL gamers believe she is one of the most basic champ to use. 琴瑟仙女 mostly deals magic damage (79% of her total damage). She doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
琴瑟仙女 deals only a little damage in a regular ranked game (10,201 damage). You probably shouldn't focus on developing her as a damage dealing champ to defeat your enemies. Instead, you should dedicate yourself to assisting your teammates to come out on top.
She is a weak damage dealer on the Rift with 2.1 kills on average each game. That is one of the lowest kill counts among all supports. Moreover, she has a fairly typical death rate with an average of 5.5 deaths per League of Legends round. Additionally, 琴瑟仙女 has a high KDA ratio (3.0) with 14.4 assists.
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