Because of 龙血武姬's K/D/A and utility, she has a fairly average overall win rate. She does very well in the late game, with a winrate of 49.7% in that phase. Unfortunately, she does poorest in the early game, where 龙血武姬's winrate is 47.9%., The difference between her best and worst game phases is only 1.8%. This negligible difference shows us that her relative power is stable throughout the entire game.
In the current meta, 龙血武姬 is not very popular. She has been selected in only 2.9% of recently ranked games. Hardly anyone sees her as a danger. She has only been banned in roughly 0.6% of League of Legends rounds.
You will see her most often used in the jungle position. However, that is not the best position for her. The best win rate position for 龙血武姬 is middle (49.9%). At this time, 龙血武姬's meta game is centered around dealing damage. In particular, her kit should primarily be focused on physical damage. Moreover, she is a pretty good tank champ. Supporting others and crowd control are the least significant part of 龙血武姬’s gameplay.
If you are not used to her skills and gameplay, you will not find it difficult trying her out for the first time. Many players consider her to not be a challenging champion to learn. 龙血武姬 primarily does magic damage (71% of her total damage). She also deals a large amount of physical damage.
龙血武姬 deals a decent amount of damage during a regular ranked round (19,487 damage). You could focus on building her as a damage dealing champion to crush your foes.
She is a powerful damage dealer on the Rift with 6.1 kills on average per match. That is one of the highest kill rates among all jungles. Moreover, she has a somewhat typical death rate with an average of 6 deaths per League round. Moreover, 龙血武姬's KDA is typically average with an average KDA ratio of 2.1 as well as 6.7 assists per game.
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