Thanks to 荒漠屠夫's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the early game, with a winrate of 49% in that phase. Unfortunately, he does poorest in the mid game, where 荒漠屠夫's win rate is 46.45%., The difference between his best and worst game phases is only 2.5%. This negligible difference indicates that his power is consistent during the round.
荒漠屠夫 has been picked only occasionally in the latest ranked League of Legends matches. In the current meta, his popularity is 3.4%. He is rarely banned during champ select. Obviously, very few players see him as a real threat. In recent ranked matches, 荒漠屠夫 was banned 2.4% of the time.
荒漠屠夫 is most commonly played in the top position. This happens in 91.8% of his rounds. Yet, top 荒漠屠夫 has the highest win rate (49.7%) of all positions but is less popular of a position (played 7.3% of the time). At this time, 荒漠屠夫's meta game is centered around dealing damage. In particular, his gameplay should mainly be centered around physical damage. Moreover, he is a decent tank champion. Dealing magical damage is the least significant part of 荒漠屠夫’s gameplay.
You should expect to have to to spend only a little bit of time practicing and learning to get good at playing 荒漠屠夫. Many LoL players consider he is one of the simplest champ to get good at. 荒漠屠夫 mostly causes physical damage (81% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
荒漠屠夫 deals a lot of damage during a regular ranked match (20,609 damage). You should focus on building him as a damage dealing champ to destroy your enemies.
He is an average damage dealer on the Rift with 5.7 kills on average each round. That is one of the highest kill counts among all tops. Moreover, he has a somewhat typical death total with an average of 6 deaths per LoL round. Furthermore, 荒漠屠夫 has a low KDA ratio (1.8) with 5.2 assists.
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