Because of 血港鬼影's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 53.5% in that phase. Unfortunately, he does terribly in the mid game, where 血港鬼影's win rate is 48.099999999999994%., The difference between his best and worst game phases is about 5.4%. This sizeable difference shows us that his power spikes and fades in different phases of the match. Plan accordingly.
In the current meta, 血港鬼影 is very popular. He has been played in 6.7% of recently ranked matches. A lot of players see him as a danger. He has been banned in roughly 14% of League games.
血港鬼影 is most commonly played in the support position. This happens in 94.5% of his games. Support 血港鬼影 also has the highest win rate (49.4%) of all positions. Currently, 血港鬼影's meta game is focused on dealing damage. Specifically, his build should mainly be centered around physical damage. Furthermore, he is a pretty good support champ. Dealing magical damage is the least significant part of 血港鬼影’s playstyle.
You should expect to have to to dedicate a decent amount of time practicing and learning to master 血港鬼影. Most League of Legends players believe he is an average difficulty champ to get good at. 血港鬼影 mostly causes physical damage (80% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
血港鬼影 deals a decent amount of damage over the course of a normal round (12,168 damage). You may want to focus on developing him as a damage dealing champ to destroy your foes.
He is a powerful damage dealer on the Rift with 6.8 kills on average per game. That is one of the highest kill rates among all supports. Furthermore, he has a fairly high average champion death count (7.2 deaths). Furthermore, 血港鬼影's KDA is usually average with an average KDA ratio of 2.2 as well as 8.9 assists per game.
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