As a result of 明烛's K/D/A and utility, they have a fairly average overall win rate. They do best in the late game, with a winrate of 56.2% in that phase. Unfortunately, they do poorest in the early game, where 明烛's winrate is 48%., The difference between their best and worst game phases is a large 8.2%. This sizeable difference shows us that their power spikes and wanes in different parts of the game. Plan accordingly.
明烛 has been used somewhat often in recent ranked LoL matches. In the current meta, their popularity is 4.2%. They are rarely banned during champ select. Obviously, very few players see them as a huge threat. In recent ranked rounds, 明烛 was banned 1.1% of the time.
明烛 is most commonly played in the support position. This happens in 99.8% of their rounds. Support 明烛 also has the highest win rate (50.5%) of all positions. Currently, 明烛's meta game is centered around dealing damage. Specifically, their gameplay should primarily be focused on magical damage. Dealing physical damage is the least significant part of 明烛’s build.
If you are not comfortable with their abilities and gameplay, you may find it difficult picking them up for the first time. Most players consider them to not be a tough champ to learn. 明烛 primarily does magic damage (78% of their total damage). They doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
明烛 deals only a little damage in a normal round (5,145 damage). You shouldn't focus on building them as a damage dealing champ to smash your opponents. Rather, players should focus on assisting your teammates to come out on top.
They are a weak damage dealer in the game with 0.8 kills on average each game. That is one of the lowest kill rates amongst all supports. Moreover, they have a fairly typical death total with an average of 4.2 deaths per LoL match. Furthermore, 明烛's KDA is typically very high with an average KDA ratio of 3.7 as well as 14.8 assists per match.
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