As a result of 虚空先知's K/D/A and utility, he has a fairly average overall win rate. He does best in the mid game, with a winrate of 50.5% in that phase. Unfortunately, he does worst in the late game, where 虚空先知's win rate is 48.7%., The difference between his best and worst game phases is only 1.8%. This small difference makes it clear that his relative power is consistent during an entire round.
虚空先知 has been picked a lot in recent ranked LoL matches. In the current meta, his popularity is 6.4%. Some players see him as a danger. He has been banned in approximately 9.3% of League of Legends rounds.
You will find him most often used in the middle position. The top win rate position for 虚空先知 is middle (50.8%). Currently, 虚空先知's meta game is focused on dealing damage. In particular, his kit should primarily be centered around magical damage. Additionally, he is an ok support champ. Dealing physical damage is the least important part of 虚空先知’s build.
You should anticipate having to spend a decent amount of time practicing and learning to pick up 虚空先知. Many League gamers believe he is an average difficulty champion to get good at. 虚空先知 mostly deals magic damage (96% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
虚空先知 deals a great deal of damage in a typical match (22,133 damage). You should focus on developing him as a damage dealing champ to defeat your foes.
He is an average damage dealer in the game with 5.2 kills on average per match. That is one of the highest kill counts amongst all middles. Moreover, he has a somewhat typical death rate with an average of 5.6 deaths per League of Legends round. Moreover, 虚空先知's KDA is typically average with an average KDA ratio of 2.3 as well as 7.5 assists per round.
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