Because of 曙光女神's K/D/A and utility, she has a pretty good overall win rate. She does very well in the early game, with a winrate of 52.8% in that phase. Unfortunately, she does worst in the mid game, where 曙光女神's winrate is 51.55%., The difference between her best and worst game phases is only 1.3%. This small difference makes it clear that her relative power is uniform throughout a whole game.
曙光女神 has been used a lot in recent ranked League of Legends rounds. In the current meta, her popularity is 7.2%. Hardly anyone sees her as a threat. She has only been banned in about 4.6% of League matches.
曙光女神 is played mostly in the support position. This happens in 99.1% of her rounds. Support 曙光女神 also has the highest win rate (52%) of all positions. Currently, 曙光女神's meta game is centered around utility and support. Specifically, her kit should primarily be focused on assisting others. Additionally, she is an ok tank champ. Dealing magical damage is the least critical part of 曙光女神’s playstyle.
If you are not used to her skills and tactics, you will not find it difficult trying her out for the first time. Many competitors consider her to not be a tough champion to get good at. 曙光女神 mostly does magic damage (64% of her total damage). She also deals a significant amount of physical damage.
曙光女神 deals only a little damage during a typical match (10,344 damage). You probably shouldn't focus on building her as a damage dealing champ to defeat your foes. Rather, you should focus on assisting your allies to win.
She is a weak damage dealer on the Rift with 2.1 kills on average per game. That is one of the lowest kill counts among all supports. Moreover, she has a somewhat typical death total with an average of 6 deaths per League of Legends match. Furthermore, 曙光女神 has a high KDA ratio (2.7) with 13.9 assists.
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