As a result of 暴怒骑士's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 53.6% in that phase. Unfortunately, he does poorest in the mid game, where 暴怒骑士's win rate is 48.65%., The difference between his best and worst game phases is about 5.0%. This sizeable difference indicates that his power spikes and wanes in different parts of the game. Plan accordingly.
In the current meta, 暴怒骑士 is not very popular. He has been played in only 2.3% of recently ranked matches. Hardly anyone sees him as a threat. He has only been banned in roughly 0.9% of LoL matches.
You can find him most often laning in the top position. However, that is not the best position for him. The top win rate position for 暴怒骑士 is middle (56%). At this time, 暴怒骑士's meta game is focused on dealing damage. In particular, his build should mainly be focused on physical damage. Dealing magical damage is the least significant part of 暴怒骑士’s gameplay.
If you are not familiar with his skills and gameplay, you may find it difficult picking him up for the first time. Most players consider him to be a tough champ to master. 暴怒骑士 mostly causes physical damage (95% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
暴怒骑士 deals tons of damage in a normal round (22,126 damage). You should focus on developing him as a damage dealing champ to smash your foes.
He is a powerful damage dealer in the game with 6.5 kills on average each game. That is one of the highest kill counts amongst all tops. Moreover, he has a fairly above average death total with an average of 6.1 deaths per LoL round. Moreover, 暴怒骑士's KDA is typically average with an average KDA ratio of 2.2 as well as 6.7 assists per game.
method2.text1
method2.text2
method2.text3
method2.text4