Because of 影流之镰's K/D/A and utility, he has a somewhat poor overall win rate. He does best in the mid game, with a winrate of 50.05% in that phase. Unfortunately, he does very poorly in the early game, where 影流之镰's win rate is 45.6%., The difference between his best and worst game phases is about 4.4%. This large difference indicates that his power spikes and fades in different parts of the round. Prepare accordingly.
In the current meta, 影流之镰 is incredibly popular. He has been used in 9.6% of recently ranked games. A lot of players see him as a threat. He has been banned in roughly 13% of League games.
You can see him typically used in the jungle position. The highest win rate position for 影流之镰 is jungle (48.9%). At this time, 影流之镰's meta game is focused on dealing damage. Specifically, his kit should mainly be focused on physical damage. Additionally, he is a decent tank champ. Dealing magical damage is the least important part of 影流之镰’s kit.
You should expect to have to to dedicate a significant amount of time practicing and learning to master 影流之镰. Many LoL gamers consider he is a tough champ to master. 影流之镰 primarily does physical damage (89% of his total damage). He doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
影流之镰 deals a good amount of damage over the course of a typical game (19,130 damage). You could focus on developing him as a damage dealing champ to defeat your foes.
He is a powerful damage dealer on the Rift with 7 kills on average each round. That is one of the highest kill counts among all jungles. Moreover, he has a somewhat above average death total with an average of 6.6 deaths per League of Legends game. Additionally, 影流之镰 has an average KDA ratio (2.2) with 7.2 assists.
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