Thanks to 虚空行者's K/D/A and utility, he has a fairly average overall win rate. He does best in the mid game, with a winrate of 52.8% in that phase. Unfortunately, he does terribly in the early game, where 虚空行者's win rate is 43.9%., The difference between his best and worst game phases is a large 8.9%. This sizeable difference shows us that his power spikes and wanes in different parts of the match. Plan accordingly.
虚空行者 has been picked only occasionally in the latest ranked League of Legends rounds. In the current meta, his popularity is 2.8%. He is rarely banned during champion select. Obviously, very few players see him as a real threat. In recent ranked games, 虚空行者 was banned 2.6% of the time.
虚空行者 is played mostly in the middle position. This happens in 97.4% of his games. Middle 虚空行者 also has the highest win rate (50.1%) of all positions. At this time, 虚空行者's meta game is focused on dealing damage. In particular, his build should mostly be centered around magical damage. Moreover, he is a pretty good tank champion. Dealing physical damage is the least important part of 虚空行者’s kit.
If you are not comfortable with his abilities and gameplay, you probably will find it difficult picking him up for the first time. Most competitors believe him to be a tough champ to pick up. 虚空行者 mostly causes magic damage (90% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
虚空行者 deals a great deal of damage over the course of a typical game (22,572 damage). You should focus on developing him as a powerful champ to smash your foes.
He is a powerful damage dealer on the Rift with 7.8 kills on average each round. That is one of the highest kill rates among all middles. Additionally, he has a relatively typical average champion death count (5.6 deaths). Moreover, 虚空行者's KDA is usually high with an average KDA ratio of 2.4 as well as 5.7 assists per game.
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