Because of 风暴之怒's K/D/A and utility, she has a pretty good overall win rate. She does best in the mid game, with a winrate of 51.45% in that phase. Unfortunately, she does terribly in the late game, where 风暴之怒's winrate is 50.2%., The difference between her best and worst game phases is only 1.3%. This negligible difference makes it clear that her power is uniform during the entire round.
In the current meta, 风暴之怒 is very popular. She has been selected in 5.3% of recently ranked rounds. She is rarely banned during champion select. Obviously, very few players see her as a significant threat. In recent ranked rounds, 风暴之怒 was banned 1.5% of the time.
You will see her most often used in the support position. The highest win rate position for 风暴之怒 is support (51.2%). Currently, 风暴之怒's meta game is focused on utility and support. Specifically, her build should mostly be focused on supporting others. Furthermore, she is a pretty good magical damage dealer champion. Dealing physical damage is the least important part of 风暴之怒’s kit.
You should expect to have to to dedicate a decent amount of time practicing and learning to pick up 风暴之怒. Many League of Legends players think she is an average difficulty champ to use. 风暴之怒 primarily deals magic damage (81% of her total damage). She doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
风暴之怒 deals only a little damage in a regular ranked game (7,400 damage). You probably shouldn't focus on building her as a damage dealing champion to crush your enemies. Rather, you should dedicate yourself to covering your allies to beat your enemy.
If you are looking for a dominating damage dealer, then you should definitely not consider this champion. She has one of the worst kill totals in the game amongst other champs. Moreover, she has a fairly typical death total with an average of 4.8 deaths per LoL match. Moreover, 风暴之怒's KDA is typically very high with an average KDA ratio of 3.3 as well as 14.6 assists per round.
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