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League of Legends Champion 战争之影战争之影是在b层的冠军。

战争之影

FighterTank
战争之影是一个fighter。位置fighter
难度Average
功率激增Early-Game
征战之路 abilityp
暴走 abilityq
恐惧之灵 abilityw
毁灭冲锋 abilitye
暗影冲击 abilityr
jungle

战争之影 游戏数据

30,729局的比赛的分析结果
胜率
49.1 %
受欢迎度
5.1 %
禁用率
5.6 %

我们如何分析我们的数据

我们每周直接从Riot的服务器上梳理数以百万计的英雄联盟比赛,并使用先进的算法分析数据,为您带来最准确的战争之影在线统计。我们按层级分析数据,因此你可以找到最相关的战争之影胜率和其他统计数据。

LOL英雄资料和数据

To prepare these 战争之影 statistics, we analyzed 30,729 recent ranked LoL matches with him chosen. This allows us to be very confident in our 战争之影 stats. Across all matches, 战争之影 did not do very well, with an average win rate of 49.1%.

战争之影胜率与比赛时长曲线

Thanks to 战争之影's K/D/A and utility, he has a fairly average overall win rate. He does very well in the early game, with a winrate of 51.5% in that phase. Unfortunately, he does terribly in the late game, where 战争之影's winrate is 48%., The difference between his best and worst game phases is about 3.5%. This large difference shows us that his power spikes and wanes in different phases of the game. Plan well.

战争之影 游戏风格

战争之影 伤害数据

物理伤害
魔法伤害
真实伤害

战争之影 背景故事

赫卡里姆是人与兽的幽灵混合体,身上的诅咒让他只能永世不停地践踏生者的灵魂。在福光岛被暗影吞噬之际,这位高傲的骑士被破败之咒的毁灭能量彻底湮没——连同他的骑兵团和他们胯下的坐骑。现在,符文之地上只要是有黑雾出现的地方,就会有赫卡里姆率军冲锋的鬼影,他们肆虐雀跃,用铁蹄践踏着脚下的幽魂。

战争之影 基础数据

生命值
625 - 2308
法力值
280 - 960
伤害
66 -
护甲
32 - 125
魔抗
32 - 67
能量体系
法力
健康再生
7 - 19.8
能量再生
7 - 20.6
普攻范围
345
关键命中率
0 - 0
移速
345
攻击速度
0.67 - 0.95

战争之影对其他fighter的比赛 统计资料

战争之影 Image
winRate
49.1 %
VS
winRate
50.4 %
fighter Symbol
6.9
< kills >
6.9
6.1
< deaths >
6.4
8.1
< assists >
7.5
0.18
< firstBlood >
0.18
0.04
< firstTower >
0.05
20
< ccTime >
21
17,685
< damageDealt >
18,717
41,479
< damageTaken >
36,631
12,276
< goldEarned >
12,069
0.35
< inhibitors >
0.42
1.2
< towers >
1.4
1.6
< killingSprees >
1.6
14,244
< physicalDamage >
11,076
2,669
< magicDamage >
6,130
772
< trueDamage >
1,511
157
< cs >
139
19
< visionScore >
21
5
< wardsPlaced >
6
2.2
< wardsKilled >
2.5
1.1
< visionWards >
1.4

战争之影统计资料摘要(续)

战争之影 has been used somewhat often in the latest ranked LoL rounds. In the current meta, his popularity is 5.1%. He is sometimes banned during champ select. Obviously, some players see him as a huge threat. In recent ranked games, 战争之影 was banned 5.6% of the time.

You will find him typically used in the jungle position. The best win rate position for 战争之影 is jungle (49.1%). Currently, 战争之影's meta game is centered around dealing damage. Specifically, his build should mainly be centered around physical damage. Additionally, he is an ok tank champion. Supporting others and crowd control are the least important part of 战争之影’s build.

You should expect to have to to spend a decent amount of time practicing and learning to pick up 战争之影. Most LoL players believe he is an average difficulty champion to main. 战争之影 mostly causes physical damage (81% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..

战争之影 deals a good amount of damage in a normal round (17,685 damage). You may want to focus on building him as a damage dealing champion to destroy your opponents.

He is a powerful damage dealer in the game with 6.9 kills on average per game. That is one of the highest kill rates among all jungles. Additionally, he has a fairly high average champion death rate (6.1 deaths). Furthermore, 战争之影 has an average KDA ratio (2.5) with 8.1 assists.

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