Thanks to 祖安狂人's K/D/A and utility, he has a pretty good overall win rate. He does best in the mid game, with a winrate of 53.45% in that phase. Unfortunately, he does worst in the early game, where 祖安狂人's win rate is 47.7%., The difference between his best and worst game phases is about 5.8%. This large difference shows us that his power spikes and fades in different phases of the match. Prepare well.
祖安狂人 has been used only occasionally in the latest ranked League of Legends games. In the current meta, his popularity is 3.9%. Hardly anyone sees him as a danger. He has only been banned in approximately 2.4% of LoL games.
祖安狂人 is played mostly in the top position. This occurs in 87.2% of his rounds. Top 祖安狂人 also has the highest win rate (52%) of all positions. At this time, 祖安狂人's meta game is centered around tanking. In particular, his kit should primarily be focused on protecting carries. Furthermore, he is a decent physical damage dealer champ. Supporting others and crowd control are the least important part of 祖安狂人’s kit.
You should anticipate having to spend a decent amount of time practicing and learning to master 祖安狂人. Many League players consider he is an average difficulty champion to main. 祖安狂人 primarily deals magic damage (60% of his total damage). He also deals a significant amount of physical damage.
祖安狂人 deals a lot of damage over the course of a normal game (24,196 damage). You should focus on developing him as a damage dealing champion to smash your opponents.
If you are looking for a dominating damage dealer, then you should maybe consider this champ. He has one of the top kill rates on the Rift amongst other champions. Furthermore, he has a relatively typical average champion death count (5.3 deaths). Additionally, 祖安狂人's KDA is typically low with an average KDA ratio of 2.0 as well as 6.1 assists per round.
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