Because of 复仇焰魂's K/D/A and utility, he has a fairly average overall win rate. He does very well in the late game, with a winrate of 51% in that phase. Unfortunately, he does poorest in the early game, where 复仇焰魂's winrate is 49.1%., The difference between his best and worst game phases is only 1.9%. This small difference indicates that his relative power is uniform throughout a whole game.
复仇焰魂 has been used a lot in the latest ranked LoL rounds. In the current meta, his popularity is 10.2%. Some players see him as a danger. He has been banned in approximately 9.8% of LoL rounds.
You can see him typically used in the support position. However, that is not the best position for him. The top win rate position for 复仇焰魂 is bottom (51.3%). Currently, 复仇焰魂's meta game is centered around dealing damage. In particular, his gameplay should primarily be centered around magical damage. Additionally, he is a pretty good support champ. Dealing physical damage is the least critical part of 复仇焰魂’s gameplay.
You should expect to have to to dedicate only a little bit of time practicing and learning to pick up 复仇焰魂. Most League of Legends players think he is one of the simplest champion to get good at. 复仇焰魂 mostly causes magic damage (93% of his total damage). He doesn't deal much of other damage types and should not be considered a hybrid damage dealer..
复仇焰魂 deals a lot of damage during a regular ranked game (23,614 damage). You should focus on building him as a powerful champion to destroy your foes.
He is an average damage dealer in the game with 5.1 kills on average per match. That is one of the highest kill rates among all supports. Moreover, he has a somewhat above average death rate with an average of 7.7 deaths per League round. Furthermore, 复仇焰魂 has a low KDA ratio (1.9) with 9.5 assists.
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