Thanks to 铸星龙王's K/D/A and utility, he has a fairly average overall win rate. He does very well in the late game, with a winrate of 58.6% in that phase. Unfortunately, he does poorest in the early game, where 铸星龙王's win rate is 40.4%., The difference between his best and worst game phases is a large 18.2%. This large difference indicates that his power spikes and wanes in different phases of the game. Prepare well.
铸星龙王 has been used only occasionally in the latest ranked League of Legends games. In the current meta, his popularity is 3.1%. He is rarely banned during champ select. Obviously, very few players see him as a significant threat. In recent ranked games, 铸星龙王 was banned 2% of the time.
You can see him typically played in the middle position. However, that is not the best position for him. The highest win rate position for 铸星龙王 is bottom (51.1%). Currently, 铸星龙王's meta game is focused on dealing damage. Specifically, his gameplay should primarily be focused on magical damage. Dealing physical damage is the least important part of 铸星龙王’s kit.
You should expect to have to to dedicate a decent amount of time practicing and learning to master 铸星龙王. Many League players consider he is an average difficulty champ to get good at. 铸星龙王 mostly does magic damage (96% of his total damage). He doesn't deal much of other damage types and should not be played as hybrid damage dealer..
铸星龙王 deals a lot of damage in a normal round (23,771 damage). You should focus on building him as a powerful champion to crush your enemies.
If you are looking for a dominating carry, then you should definitely consider this champ. He has one of the absolute best kill rates in League amongst other champions. Moreover, he has a fairly typical death rate with an average of 5.8 deaths per League of Legends game. Furthermore, 铸星龙王's KDA is typically very high with an average KDA ratio of 2.6 as well as 7.8 assists per round.
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