Placing a Living Shadow before using Death Mark can give Zed a safe escape from combat.
Saving energy and spell cooldowns until you use your ultimate will maximize Death Mark's damage.
Quickly double tapping Living Shadow will teleport Zed to his shadow immediately for rapid escapes.
The Yone Zed synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Zed, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Yone sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with Zed. His KDA worsened from NaN to NaN. This negative change shows that Zed helps Yone perform poorer in competitive League games. Yet, the small difference indicates that this performance change is only marginal.
When Yone is paired with Zed, he gets a little increase in his complete damage dealt. This change may signal that Zed provides cover for him to deal more damage or that his presence also helps increase the game's duration. Similarly, when Yone is played together with Zed on the same team, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with Zed.
Additionally, when Yone plays with Zed on the same side, he typically takes a little more damage than when he plays alone. Taking more damage could mean that Zed does a poor job of protecting Yone during teamfights.
There is no perfect ally for Yone that will 100% of the time be his top ally. However, Zed is a not very good ally for Yone. By being on the same team as Yone, he decreases their win rate by -2.8% to 46.5%. This signals that there is a bad synergy between Yone and Zed that allows them to perform worse together than without each other.
Zed has a lower difficulty than Yone. That means you don't need to be very careful when finding Zed allies to fight alongside, as they will need a relatively low level of skill to play well with you.
Playing together, Yone players should expect to witness an overall large increase in your team’s capability to deal physical damage. When paired, these champions can provide a great amount of sustained physical damage.
In contrast, by grouping Yone and Zed together, you will not be providing your other teammates a great deal of crowd control. Make sure to pick other champs on your team that fills this disparity in this pairing's abilities.
Regardless of the ability of your Zed ally, you need to focus on maximizing your gold income, outlasting your enemies, and clearing objectives. If you heed this simple advice, you should do well, regardless.
If you would like to truly master Yone in order to pair well with Zed during both the laning and mid / late game phases of LoL matches, you should continue reading to pick up additional tricks and insights into this champion pairing. If you pay attention to the build and stats shown above, you will increase your win rate by a lot.
The top finished items to focus on in your Yone and Zed synergy build include Death's Dance, Kraken Slayer, and Immortal Shieldbow. When Yone incorporated at least these three finished items in his build, he performed much better when paired up with Zed than with many other commonly used item sets. In fact, Yone boasted an average win rate of 46.5% when synergizing his build and playstyle to Zed with these items in his kit.
To have the greatest chance of beating your oponents, Yone players should use the Lethal Tempo, Triumph, Legend: Alacrity, Last Stand, Second Wind, and Unflinching runes from the Precision and Resolve rune sets. Out of all the rune sets that we analyzed for this team composition, this composite of runes yielded the top win rate. Moreover, these runes provided a 46.5% win rate overall.
If you need to see Yone and Zed cooperations tips and stats for a a specific player tier, feel free to choose one from the selection menu displayed above. At first, the statistics and tips and suggestions given are computed using all rounds with data with these champions.