A fully charged Vault Breaker will deal double damage. It's great for catching and finishing off fleeing enemies.
Relentless Force does full damage to anyone caught in the shockwave. Use it on minions in lane to hit enemies hiding behind them.
Cease and Desist is a powerful initiation tool, just remember not to get too far ahead of the rest of your team.
The Yone Vi synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Vi, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Yone sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with Vi. His KDA worsened from NaN to NaN. This negative change shows that Vi helps Yone perform not as well in competitive League of Legends games. Yet, the small difference demonstrates that this performance change is only marginal.
When Yone tries to synergize with Vi, he observes a marginal improvement in his total damage dealt. This could indicate that Vi supports by providing protection for him to dish out more damage or that her support also helps extend the round's duration. Similarly, when Yone is played with Vi on the same side, he usually scores many fewer killing sprees compared to when he plays without Vi. This is contrasting evidence that he is worse when playing alongside Vi.
Additionally, when Yone plays with Vi on the same team, he on average takes a little less damage than when he fights alone. Taking not as much damage may mean that Vi does a decent job of protecting Yone in teamfights.
There is no top ally for Yone that will always be his #1 synergy. Yet, Vi is a very typical companion for Yone. By playing on the same team as Yone, she drops their win rate by -0.5% to 48.8%. This demonstrates that there is a weak bond between Yone and Vi that allows them to perform not as well together than alone.
Vi has a much lower diffuclty than Yone. That means Yone players don't need to be very careful when enlisting Vi comrades to fight alongside, as they will need a much lower level of skill to be able to work well with you.
Fighting together, Yone players should expect to see an overall large increase in your team’s ability to destroy wih physical damage. When paired, these champs can tear through the other team with a lot of physcial damage.
In contrast, by bringing Yone and Vi together, you may not be providing your other teammates a lot of support. Make sure to have other champs on your team that offsets this gap in their playstyle.
Regardless of the ability of your Vi ally, you should focus on maximizing your gold income, outlasting your enemies, and taking down objectives. If you follow these simple suggestions, you should do well, regardless.
To truly master Yone to synergize with Vi during both the lane and mid / late game phases of League of Legends matches, you should keep reading to pick up some more tips and tricks for this champion pairing. If you pay attention to the build and suggestions shown above, you should increase your win rate significantly.
The most crucial finished items to include in your Yone and Vi synergy build include Guardian Angel, Infinity Edge, and Immortal Shieldbow. When Yone bought at least these three finished items in his build, he did much better as an ally of Vi than with many other common item sets. In fact, Yone boasted an average win rate of 48.8% when synergizing his build and playstyle to Vi with this build.
To have the greatest probability of coming out on top against your oponents, you should take the Lethal Tempo, Triumph, Legend: Alacrity, Last Stand, Second Wind, and Unflinching runes from the Precision and Resolve rune sets. Of all the rune builds players chose for Yone and Vi pairings, this combination of runes resulted in the highest win rate. In fact, these runes provided a 48.8% win rate overall.
If you need to see Yone and Vi collaboration tips and builds for a a distinct player tier, feel free to choose one from the selection menu provided above. By default, the stats and guides shown are calculated using all rounds finished with these champions.