Smoke Screen can be used both to escape and to set up a kill.
Using Quickdraw to get into range and delivering a point blank Buckshot can do lots of damage.
The Yone Graves synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Graves, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Yone sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with Graves. His KDA worsened from NaN to NaN. This negative change shows that Graves helps Yone perform poorer in ranked League matches. Yet, the small difference shows that this performance change is not very impactful.
When Yone is an ally to Graves, he sees a small decrease in his total damage dealt. This change could signal that Graves does not support by providing cover for him to dish out more damage or that his presence on the team also helps increase the round's duration. Similarly, when Yone is played alongside Graves on the same team, he usually scores many fewer killing sprees than when he plays alone. This is contrasting evidence that he is worse when playing with Graves.
Additionally, when Yone plays with Graves on the same team, he often takes a little more damage than when he fights alone. Taking more damage may mean that Graves does a poor job of protecting Yone in teamfights.
There is no perfect synergy for Yone that will 100% of the time be his ideal ally. Yet, overall, Graves is a relatively poor companion for Yone. By playing on the same team as Yone, he drops their win rate by -1.2% to 48.1%. This clearly indicates that there is a harmful bond between Yone and Graves that results in them performing not as well together than without each other.
Graves has a much lower diffuclty than Yone. That means you don't need to be very careful when enlisting Graves allies to fight alongside, as they will have to have a much lower level of skill to be able to do well with you.
When playing on the same side, you should see an overall large increase in your team’s capability to deal physical damage. Together, these two can tear through the other team with a lot of physcial damage.
In contrast, by grouping Yone and Graves together, you will not be giving your team much utility. Make sure to have other champs on your team that helps cover this disparity in their playstyle.
Regardless of your Graves ally's skill level, you need to focus on maximizing your gold income, warding to avoid ambushes, and taking down objectives. If you do this, you should do well, regardless.
If you would like to truly master Yone to synergize with Graves during both the laning and mid / late game phases of League of Legends, you should keep reading to master some more tricks and insights into this champion pairing. If you use the build and suggestions presented here, you will grow your win rate by a lot.
The best items to prioritize in your Yone and Graves synergy build include Infinity Edge, Bloodthirster, and Kraken Slayer. When Yone bought at least these three finished items in his build, he performed significantly better when fighting alongside Graves than with most other typical item sets. In fact, Yone had an average win rate of 48.1% when playing alongside Graves with this build.
To have the highest probability of defeating your oponents, Yone players should take the Lethal Tempo, Triumph, Legend: Alacrity, Last Stand, Unflinching, and Second Wind runes from the Precision and Resolve rune sets. Out of all the runes players used for Yone and Graves pairings, this combination of runes yielded the highest win rate. Moreover, these runes provided a 48.1% win rate overall.
By default, tips, statistics, and builds on how to synergize Graves with Yone are given for all skill levels, merged. If you want to narrow the statistics and builds to an individual rank, you should use the selection menu located above.