Jax benefits greatly from items that have both Ability Power and Attack Damage such as Guinsoo's Rageblade and Hextech Gunblade.
Jax can Leap Strike to friendly units, including wards. You can use them to plan your escape.
The Seraphine Jax synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with Jax, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, Seraphine sees a large worsening in her KDA (ratio of kills and assists to deaths) when paired with Jax. His KDA went down from NaN to NaN. This decrease shows that Jax helps Seraphine perform poorer in ranked LoL games. Yet, the small difference proves that this performance change is not very impactful.
When Seraphine tries to synergize with Jax, she sees a little increase in her total damage dealt. This difference may demonstrate that Jax provides cover for her to dish out more damage or that his allyship also helps extend the game's duration. Similarly, when Seraphine is played alongside Jax on the same team, he usually scores many fewer killing sprees than when she plays on his own. This is contrasting evidence that she is worse when playing with Jax.
Additionally, when Seraphine plays with Jax on the same team, she usually receives a little less damage than when she fights alone. Receiving not as much damage may mean that Jax does a decent job of protecting Seraphine during team fights.
There is no ideal companion for Seraphine that will 100% of the time be her ideal synergy. Yet, Jax is a pretty good ally for Seraphine. By playing on the same team as Seraphine, he increases their win rate by 1.3% to 51.3%. This shows that there is a potentially meaningful synergy between Seraphine and Jax that allows them to perform stronger together than without each other.
Jax has a much greater difficulty compared to Seraphine. That means you must be careful when lining up Jax teammates to go into battle on the same side as, as they will need a much greater level of skill to cooperate well with you.
Working on the same side, Seraphine players should see an overall large increase in your team’s capability to support your allies. When paired, these two may be able to carry with the power of their abilities.
Conversely, by bringing Seraphine and Jax together, you may not be granting your other allies a lot of engage potential. Plan to pick other champs on your team that neutralizes this gap in this pairing's playstyle.
Regardless of your Jax ally's skill level, you should focus on maximizing your income, staying alive by avoiding foolish fights, and taking down objectives. If you follow these simple suggestions, you will do well anyway.
If you would like to truly master Seraphine to pair well with Jax during both the laning and mid / late game phases of League, you should continue reading to master a few extra lessons on this champion pairing. If you pay attention to the build and tips displayed here, you should increase your win rate by a lot.
The most crucial items to prioritize in your Seraphine and Jax synergy build include Redemption, Ardent Censer, and Moonstone Renewer. When Seraphine included at least these three pieces in her build, she performed a lot better as an ally of Jax than with many other typical builds. In fact, Seraphine boasted an average winrate of 51.3% when playing alongside Jax with this build.
To have the best probability of beating your oponents, you should equip the Summon Aery, Manaflow Band, Transcendence, Gathering Storm, Triple Tonic, and Cosmic Insight runes from the Sorcery and Inspiration rune sets. Out of all the rune sets we have analyed for Seraphine and Jax pairings, this set of runes resulted in the greatest win rate. Notably, these runes averaged a 51.3% win rate overall.
If you would like to see Seraphine and Jax collaboration tips and stats for a an individual division rank, feel free to select one from the selection menu shown above. By default, the statistics and tips and suggestions given are computed using every match run with both champions.