Fizz's spells scale off Ability Power - consider getting items like Zhonya's Hourglass or Banshee's Veil against teams that have high burst threat - and items like Lich Bane or Rabadon's Deathcap if you think you can survive without the Health.
Since Fizz can move through units, find opportunities in lane to walk through minions and apply Seastone Trident's passive - following it up with the ability's active attack after a few seconds.
Fizz's ultimate ability, Chum the Waters, can be aimed at an enemy or towards the area where you think they'll be going.
Use Moonfall and Lunar Rush to stay on targets and activate Moonsilver Blade for extra damage.
Consider when to cast Lunar Rush without Moonlight and when to wait for another Crescent Strike.
Landing Crescent Strike is critically important, but don't be afraid to miss. The cooldown is short and the mana cost is low.
The Fizz Diana synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Diana, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Fizz sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with Diana. His KDA worsened from NaN to NaN. This decrease shows that Diana helps Fizz perform worse in competitive LoL matches. Yet, the small difference demonstrates that this performance change is not very impactful.
When Fizz plays on the same team as Diana, he sees a barely noticable drop in his full damage output. This change may indicate that Diana does not help cover for him to deal more damage or that her participation also helps extend the match's duration. Similarly, when Fizz is played with Diana on the same team, he usually scores many fewer killing sprees compared to when he plays without Diana. This is contrasting evidence that he is worse when playing with Diana.
Moreover, when Fizz plays with Diana on the same team, he typically takes a little less damage than when he fights alone. Getting dealt not as much damage could mean that Diana does a decent job of covering Fizz during teamfights.
There is no top companion for Fizz that will no matter what be his ideal teammate. Yet, Diana is a relatively poor companion for Fizz. By being on the same side as Fizz, she decreases their win rate by -2.1% to 50.5%. This signals that there is a negative bond between Fizz and Diana that results in them performing worse together than alone.
Diana has a lower difficulty than Fizz. That means you don't need to be cautious when arranging Diana teammates to go into battle on the same side as, as they will have to have a relatively low level of skill to work well with you.
Playing cooperatively, Fizz players should expect to observe an overall large increase in your team’s ability to deal magical damage. Together, these champions are able to dish out a surprising amount of magic type damage.
Conversely, by bringing Fizz and Diana together, you probably will not be giving your other teammates very much support. Make sure to bring other champions on your team that helps cover this disparity in this pairing's abilities.
Regardless of your Diana ally's skill level, you need to focus on maximizing your income, staying alive by avoiding foolish fights, and clearing objectives. If you heed this simple advice, you will do well, regardless.
To truly master Fizz to work well with Diana during both the lane and mid / late game phases of League of Legends games, you should continue reading to pick up a few extra lessons on this champion pairing. If you listen to the build and stats shown here, you will increase your win rate significantly.
The top finished items to include in your Fizz and Diana synergy build include Rabadon's Deathcap, Lich Bane, and Stormsurge. When Fizz used at least these three finished items in his build, he did much better when paired up with Diana than with many other typical builds. In fact, Fizz boasted an average winrate of 50.5% helping carry Diana with these items in his kit.
To have the best likelihood of coming out on top against your oponents, Fizz players should equip the Electrocute, Sudden Impact, Eyeball Collection, Treasure Hunter, Triumph, and Coup de Grace runes from the Domination and Precision rune sets. Of all the rune builds we have analyed for this champion pairing, this combo of runes resulted in the greatest win rate. In fact, these runes averaged a 50.5% winrate overall.
If you would like to get Fizz and Diana cooperations tips and stats for a a particular player tier, feel free to select one from the selection menu above. By default, the stats and tips and suggestions given are computed using all matches finished with these champions.