If Draven doesn't move, Spinning Axe will fall near his present location. It will fall directly on him, or just to the right or left.
If Draven does move after attacking, Spinning Axe will lead him in the direction of his movement. Use this to control where the Spinning Axe will go.
The Draven Zeri synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Zeri, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Draven sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with Zeri. His KDA fell from NaN to NaN. This drop shows that Zeri helps Draven perform worse in competitive LoL rounds. Yet, the small difference indicates that this performance change is not very impactful.
When Draven tries to synergize with Zeri, he gets a little decrease in his full damage output. This difference may demonstrate that Zeri doesn't help protection for him to dish out more damage or that their allyship also helps increase the game's duration. Similarly, when Draven is played alongside Zeri on the same side, he usually scores many fewer killing sprees than when he plays without Zeri. This is contrasting evidence that he is worse when playing synergisticly with Zeri.
Additionally, when Draven plays with Zeri on the same side, he typically receives a little more damage than when he fights alone. Taking more damage may indicate that Zeri does a poor job of protecting Draven during team fights.
There is no top ally for Draven that will no matter what be his top synergy. However, overall, Zeri is a relatively poor teammate for Draven. By playing on the same team as Draven, they decreases their win rate by -1.3% to 48.4%. This clearly indicates that there is a harmful bond between Draven and Zeri that allows them to perform not as well together than without each other.
Zeri has a lower difficulty than Draven. That means you don't need to be careful when enlisting Zeri allies to fight alongside, as they will require a relatively low level of skill to do well with you.
Working together, you should expect to see an overall large increase in your team’s ability to dish out massive AD. Combined, these champs can tear through the other team with a lot of physcial damage.
In contrast, by aligning Draven and Zeri together, you will not be giving your other allies a lot of AP. Plan to bring other champs on your team that offsets this disparity in this pairing's playstyle.
Regardless of the ability of your Zeri teammate, you should focus on increasing your gold income, warding to avoid ambushes, and taking down objectives. If you do this, you will do well, regardless.
If you would like to truly master Draven in order to pair well with Zeri during both the lane and mid / late game phases of LoL rounds, you should continue reading to gather a few extra lessons on this champion pairing. If you pay attention to the build and tips presented above, you will grow your win rate by a lot.
The most important finished items to have in your Draven and Zeri synergy build consist of Edge of Night, Hubris, and Opportunity. When Draven used at least these three great items in his build, he did much better as an ally of Zeri than with many other common item sets. In fact, Draven had an average winrate of 48.4% helping carry Zeri with these items in his kit.
To have the best probability of beating your oponents, you should use the Lethal Tempo, Triumph, Legend: Alacrity, Last Stand, Taste of Blood, and Treasure Hunter runes from the Precision and Domination rune sets. Out of all the rune combinations players picked for this champion pairing, this combo of runes resulted in the highest win rate. In fact, these runes averaged a 48.4% winrate overall.
By default, tips, statistics, and builds on how to synergize Zeri with Draven are displayed for all skill levels combined. To narrow the statistics and builds to an individual skill level, you can use the selection menu located above.