Use Moonfall and Lunar Rush to stay on targets and activate Moonsilver Blade for extra damage.
Consider when to cast Lunar Rush without Moonlight and when to wait for another Crescent Strike.
Landing Crescent Strike is critically important, but don't be afraid to miss. The cooldown is short and the mana cost is low.
The Diana Volibear synergy stats shown here demonstrate the areas of her gameplay that do better (or worse) when paired with Volibear, compared to her overall stats. Significant differences are areas of focus that highlight how her gameplay changes when paired with this other champion.
Overall, Diana sees a very large drop in her KDA (ratio of kills and assists to deaths) when paired with Volibear. His KDA went down from NaN to NaN. This worsening shows that Volibear helps Diana perform worse in competitive League rounds. Yet, the small difference proves that this performance change is only marginal.
When Diana tries to synergize with Volibear, she gets a small decrease in her full damage dealt. This change may signal that Volibear doesn't help cover for her to deal more damage or that his presence also helps increase the match's duration. Similarly, when Diana is played alongside Volibear on the same team, he usually scores many fewer killing sprees than when she plays without Volibear. This is contrasting evidence that she is worse when playing alongside Volibear.
Additionally, when Diana plays with Volibear on the same team, she often receives a little less damage than when she fights alone. Receiving not as much damage may indicate that Volibear does a decent job of covering Diana in teamfights.
There is no one best ally for Diana that will no matter what be her best ally. Yet, overall, Volibear is a not very good ally for Diana. By playing on the same side as Diana, he lowers their win rate by -2.2% to 47.8%. This shows that there is a negative synergy between Diana and Volibear that results in them performing worse together than without each other.
Volibear has a lower difficulty than Diana. That means Diana players don't need to be very careful when arranging Volibear comrades to fight alongside, as they will require a lower level of skill to be able to work well with you.
Working cooperatively, Diana players should witness an overall large increase in your team’s capability to destroy wih physical damage. When paired, these two should be able to take down targets with auto-attacks and other AD damage abilities.
In contrast, by grouping Diana and Volibear together, you probably will not be giving your team much utility. Plan to include other champs on your team that nullifies this disparity in this pairing's abilities.
Regardless of the ability of your Volibear teammate, you need to focus on increasing your income, outlasting your enemies, and clearing objectives. If you do this, you will do well, regardless.
To truly master Diana in order to pair well with Volibear during both the early game and mid / late game phases of LoL matches, you should keep reading to pick up some more tricks and insights into this champion pairing. If you mind the build and stats displayed here, you will grow your win rate by a lot.
The best items to have in your Diana and Volibear synergy build include Lich Bane, Shadowflame, and Stormsurge. When Diana included at least these three items in her build, she did significantly better when paired up with Volibear than with many other common item sets. In fact, Diana boasted an average win rate of 47.8% when playing alongside Volibear with these items in her kit.
To have the highest chance of beating your oponents, you should take the Electrocute, Sudden Impact, Eyeball Collection, Treasure Hunter, Manaflow Band, and Scorch runes from the Domination and Sorcery rune sets. Of all the rune sets players chose for this team composition, this set of runes yielded the top win rate. Moreover, these runes averaged a 47.8% win rate overall.
If you want to view Diana and Volibear collaboration tips and stats for a a specific rank, feel free to select one from the selection menu shown above. By default, the statistics and build suggestions shown are computed using all rounds finished with these champs.