С помощью Вулканического разлома можно создавать области зонирования, чтобы пугать врагов.
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Используйте Губитель мира, только когда уверены, что сможете навязать бой.
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Умения с контролем вроде Проклятых цепей или обездвиживающие эффекты ваших союзников помогут попасть Клинком даркинов.
The Орн Атрокс synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with Атрокс, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.
Overall, Орн sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with Атрокс. His KDA fell from NaN to NaN. This decrease shows that Атрокс helps Орн perform not as well in ranked League of Legends games. Yet, the small difference shows that this performance change is not very impactful.
When Орн tries to synergize with Атрокс, he gets a big decrease in his full damage dealt. This may demonstrate that Атрокс does not provide cover for him to dish out more damage or that his participation also helps extend the match's duration. Similarly, when Орн is played alongside Атрокс on the same team, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing synergisticly with Атрокс.
Additionally, when Орн plays with Атрокс on the same side, he typically takes a little less damage than when he fights alone. Taking not as much damage could mean that Атрокс does a decent job of covering Орн in team fights.
There is no universally accepted best companion for Орн that will no matter what be his top ally. However, Атрокс is a very bad ally for Орн. By locking into the same team as Орн, he decreases their win rate by -7.1% to 43.2%. This signals that there is a terrible bond between Орн and Атрокс that allows them to perform worse together than alone.
Атрокс has a lower difficulty than Орн. That means Орн players don't need to be careful when arranging Атрокс teammates to go into battle on the same side as, as they will require a relatively low level of skill to be able to play well with you.
When playing together, Орн players will likely observe an overall large increase in your team’s ability to deal physical damage. When paired, these champions should be able to take down targets with auto-attacks and other AD damage abilities.
Conversely, by bringing Орн and Атрокс together, you probably will not be giving your team a lot of magical damage output. Make sure to include other champions on your team that neutralizes this hole in their capabilities.
Regardless of your Атрокс ally's ability, you should focus on increasing your gold income, staying alive by avoiding foolish fights, and taking down objectives. If you do this, you will do well anyway.
To truly master Орн to synergize with Атрокс during both the early game and mid / late game phases of League games, you should continue reading to learn additional tips and tricks for this champion pairing. If you pay attention to the build and stats presented above, you will increase your win rate significantly.
The top items to have in your Орн and Атрокс synergy build include Кейниковый рукерн, Жак'Шо Многоликий, and Левиафан. When Орн used at least these three great items in his build, he did much better as an ally of Атрокс than with many other commonly used builds. In fact, Орн had an average winrate of 43.2% helping carry Атрокс with this build.
To have the best chance of annihilating your oponents, you should use the Хватка нежити, Снос, Костяная пластина, Разрастание, Доставка печенья, and Магическая обувь runes from the Храбрость and Вдохновение rune sets. Out of all the runes players used for this team composition, this combination of runes resulted in the highest win rate. Moreover, these runes provided a 43.2% winrate overall.
If you want to get Орн and Атрокс cooperations tips and builds for a a distinct player tier, feel free to select one from the selection menu above. At first, the stats and guides given are computed using every round run with both champions.