Старайтесь удерживать врагов в зоне поражения умения Огнемет. Его общий урон весьма значителен.
Если ваша команда начинает побеждать в большом сражении, можно использовать абсолютное умение, чтобы отрезать врагу пути к отступлению.
Старайтесь сдерживать себя и оставаться в ''Опасной зоне'', чтобы ваши умения были наиболее эффективны. Перегреться проще, чем вы думаете.
The stats provided here clarify some influential Рамбл vs. Юми matchup stats that may help us grasp the differences and similarities between this set of champions. For instance, Рамбл’s KDA ratio ([kills + assists] / deaths) of NaN is better than Юми’s ratio of NaN, indicating that Рамбл may be more central to his team's team fighting capability than Юми. This observation is largely caused by the differences in killsdeaths.
Рамбл normally has a much larger longest kill spree than his matchup does. Commonly, he receives more damage than Юми. This typically indicates different amounts of tankyness, yet it can also illustrate that the one champion has less mobility and thus is not able to kite away from further damage when poked or engaged.
Both League champs are great. Both have their pros and cons. In League's current meta, Рамбл usually wins when trying to fight Юми, with a 55.5% win rate. Therefore, Рамбл makes a fantastic counter for Юми.
While Рамбл does have a much higher winrate than Юми, when they face off with one another, Рамбл also has a much greater difficulty level that makes him a more time consuming character to pick up and master. You should be be fine when picking Рамбл into Юмиas his relative depth means that you may not be able to reach his full potential without a significant amount of practice beforehand.
Furthermore, Рамбл has only a small amount of utility and CC, a similar amount to Юми. This often makes her just as valuable during teamfights, especially when facing champions with a ton of burst damage.
While there isn't a single best champion overall in League of Legends, in Рамбл vs Юми matchups, Рамбл is the better champ with a noticably higher win rate, more champion depth, and a similar amount of utility to help out your allies during team fights.
Рамбл is a great counter for Юми. Make sure you focus your strategy on maximizing your gold and cs and taking out objectives. If you do that, you should do very well as Рамбл against Юми.
To learn all of the intricacies of Рамбл in order to counter Юми during both the lane and mid / late game phases of League of Legends, you should keep reading to learn a few extra tips and tricks for this matchup. If you pay attention to the build and suggestions displayed here, you should increase your win rate by a lot and be that much closer to League of Legends pro players.
Рамбл on average picks up much more CS relative to Юми. Champions who on average don't take much CS typically don't require much CS to be effective, such as support champions. They are capable of scaling well off of their abilities and first items alone. Yet, champions with a lot of CS, such as hyper-carries, typically need a lot of items to be effective. In either situation, try to surpass the numbers reported on this page to do well.
The ideal items to use in your Рамбл versus Юми build include Хекстековый ракетный ремень, Штормовой прилив, and Мучения Лиандри. When Рамбл used at least these three items in his build, he did much better versus Юми than with most other typical builds. In fact, Рамбл had an average win rate of 55.5% when playing against Юми with this counter build.
To have the greatest chance of defeating Юми as Рамбл, Рамбл players should take the Магическая комета, Сияющий плащ, Полная сосредоточенность, Ожог, Костяная пластина, and Неустрашимость runes from the Колдовство and Храбрость rune sets. Out of all the rune combinations players picked for Рамбл vs Юми counter picks, this sequence of runes yielded the greatest win rate. Notably, these runes averaged a 55.5% winrate overall.
If you need to view Рамбл versus Юми tips and builds for a a distinct division, feel free to select one from the selection menu above. By default, the statistics and build suggestions given are calculated using all games with data with both champs.