Грамотное добивание с помощью Вытягивающего удара значительно упрощает позднюю игру.
На одиночной линии Призрачный огонь прекрасно очищает целые волны. Тем не менее на линии с союзником этим умением можно слишком сильно оттеснить миньонов к башне врага. Необходим баланс между добиванием с помощью Вытягивающего удара и уничтожением миньонов на площади.
Если у вас нет никакой защиты, даже абсолютное умение вам не поможет. Даже если вы собираетесь наносить урон, а не танковать, защита практически необходима.
The stat comparisons shown here emphasize some critical Насус versus Ёнэ matchup statistics that may help us understand the differences and similarities between this set of champions. Насус’s KDA ratio ([kills + assists] / deaths) of NaN is greater than Ёнэ’s KDA ratio of NaN, showing that Насус may be more central to his team's team fighting capacity than Ёнэ..
Насус typically has a slightly smaller longest kill spree than his matchup does. On average, he receives more damage than Ёнэ. This is usually reflective of differing health capacities, yet it can also hint that the champion with higher health has less agility and thus is unable to escape additional harm when engaged or poked.
Both LoL champs are great. Both champs have their strengths, weaknesses, and counters. In League's current meta, Насус usually fairs equally well when facing off against Ёнэ, with a 50.6% win rate. Thus, Насус makes an ok counter for Ёнэ.
While Насус does have a higher win rate compared to Ёнэ, when facing one another, Насус also has a lower level of difficulty that makes him a less complex character to develop with. You still need to be cautious when picking Насус into Ёнэ.
Moreover, Насус also has almost no amount of utility and CC, a similar amount to Ёнэ. This often makes her just as valuable during teamfights, especially when trying to counter champions with a ton of burst damage.
While there isn't a single best champion overall in League of Legends, in Насус vs Ёнэ matchups, Насус is the better champ with a similar win rate, less champion complexity, and a similar amount of utility to help out your teammates during team fights.
Насус is a decent counter to Ёнэ. Focus your actions on increasing your gold income and clearing objectives. If you do that, you should do very well as Насус against Ёнэ.
To learn all of the intricacies of Насус to counter Ёнэ during both the laning and mid / late game phases of League of Legends, you should continue reading to learn a few extra tricks and insights into this matchup. If you pay attention to the build and tips presented here, you should grow your win rate by a lot and be that much closer to League of Legends pro players.
Насус often racks up a similar amount of CS relative to Ёнэ. Champs who on average don't acquire many minion kills often don't have to have much CS to be effective, such as supports. They are able to scale well off of their abilities and first items alone. Yet, champions with a lot of CS, such as hyper-carries, typically need a lot of items to be effective. In either case, try to exceed the numbers shown on this page to do well.
The best items to use in your Насус versus Ёнэ build include Испытание Стерака, Тройственный Союз, and Расколотое небо. When Насус incorporated at least these three items in his build, he did a lot better against Ёнэ than with most other common item sets. In fact, Насус had an average winrate of 50.6% when countering Ёнэ with this counter build.
To have the greatest chance of coming out on top against Ёнэ as Насус, you should equip the Искусное лавирование, Присутствие духа, Легенда: стойкость, Последний рубеж, Второе дыхание, and Неустрашимость runes from the Точность and Храбрость rune sets. Of all the runes that we analyzed for Насус vs Ёнэ counterpicks, this order of runes yielded the highest win rate. Notably, these runes gave a 50.6% winrate overall.
If you need to see Насус vs Ёнэ tips and builds for a a distinct rank, please select one from the selection menu provided above. If viewing for the first time, the stats and strategies displayed are computed using every game finished with both champs.