Обманка и Верхом на облаке хорошо работают в связке, позволяя ударить врага и убежать, не получив урона самому.
Старайтесь использовать Обманку у кустов, чтобы еще больше смутить врага.
Если Талия использует Вздыбленную землю на линии, остерегайтесь Подземного толчка. Если ей удастся бросить вас на свои мины, она своими камнями раздробит ваши кости.
Плетеный залп Талии выпускает камни в заданном направлении. Если она начнет бросать в вас камни, отходите в сторону!
The stat comparisons provided here underscore some significant Вуконг versus Талия matchup stats that can help us understand the distinctions between the two. Вуконг’s KDA ratio ([kills + assists] / deaths) of NaN is better than Талия’s ratio of NaN, indicating that Вуконг may be more central to his team's team fighting capacity than Талия..
Вуконг typically has a similar longest kill spree as his enemy does. On average, he receives more damage than Талия. This often reflects different amounts of tankyness; however, it can also hint that the champ with higher HP has less agility and thus is not able to kite away from additional harm when poked or engaged.
Both League champs are great. Both champs have their strengths, weaknesses, and counters. In League's current meta, Вуконг usually loses when taking on Талия, with a 46.3% win rate. Thus, Вуконг makes a poor counter for Талия.
While Вуконг does have a lower win rate than Талия, when on opposite teams, Вуконг also has a lower level of difficulty that makes him a less complex character to learn. You may get destroyed when picking Вуконг into Талия.
Furthermore, Вуконг has a good amount of utility and CC, a similar amount to Талия. This makes her just as valuable during teamfights, especially when trying to counter champions with a ton of burst damage.
While there is not a single best champion in League of Legends, in Вуконг vs Талия matchups, Талия is the better champion with a much lower win rate, less champion complexity, and a similar amount of utility to help out your teammates during late stage team fights.
Вуконг is a terribly counter to Талия. You will do well by focussing your gameplay on keeping up your CS and destroying objectives. If you do that, you should be able to stand on your own as Вуконг against Талия.
If you would like to truly master Вуконг to counter Талия during both the early game and mid / late game phases of League of Legends, you should continue reading to pick up a few extra tips and tricks for this matchup. If you mind the build and tips presented above, you should increase your win rate by a lot and be that much closer to League of Legends pro players.
Вуконг typically gets a similar amount of CS compared to Талия. Champions who typically don't get much CS usualy don't need much CS to be valuable teammates, such as supports. They are capable of scaling properly off of their abilities and first items alone. Yet, champs with large amounts of CS, such as hyper-carries, typically have to have a lot of items to be effective. In either case, try to surpass the numbers shown on this page to do well.
The most crucial items to use in your Вуконг versus Талия build include Тройственный Союз, Копье Седзина, and Расколотое небо. When Вуконг bought at least these three pieces in his build, he did a lot better countering Талия than with many other typical builds. In fact, Вуконг boasted an average win rate of 46.3% when playing against Талия with these items in his kit.
To have the highest probability of coming out on top against Талия as Вуконг, you should use the Завоеватель, Триумф, Легенда: рвение, Последний рубеж, Магическая обувь, and Космическое знание runes from the Точность and Вдохновение rune sets. Out of all the runes we have analyed for Вуконг vs Талия LoL games, this set of runes resulted in the greatest win rate. Notably, these runes averaged a 46.3% win rate overall.
If you need to get Вуконг versus Талия tips and counter builds for a a particular skill level, feel free to select one from the selection menu provided above. If viewing for the first time, the statistics and strategies given are computed using all matches run with these champions.