Because of Зайра's K/D/A and utility, she has a pretty good overall win rate. She does very well in the early game, with a winrate of 55.4% in that phase. Unfortunately, she does very poorly in the mid game, where Зайра's win rate is 50.75%., The difference between her best and worst game phases is about 4.6%. This large difference indicates that her power spikes and wanes in different parts of the match. Prepare well.
In the current meta, Зайра is incredibly popular. She has been used in 8% of recently ranked matches. She is often banned during champion select. Obviously, many players see her as a substantial threat. In the latest ranked games, Зайра was banned 10.1% of the time.
You will find her most often laning in the support position. The highest win rate position for Зайра is support (52,3%). At this time, Зайра's meta game is centered around dealing damage. In particular, her gameplay should mainly be centered around magical damage. Tanking is the least significant part of Зайра’s build.
You should anticipate having to spend a decent amount of time practicing and learning to pick up Зайра. Many LoL players think she is an average difficulty champ to use. Зайра mostly deals magic damage (91% of her total damage). She doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Зайра deals tons of damage over the course of a typical game (21 651 damage). You should focus on developing her as a powerful champion to crush your opponents.
She is an average damage dealer on the Rift with 3.7 kills on average each round. That is one of the lowest kill counts among all supports. Additionally, she has a relatively high average champion death count (6.3 deaths). Additionally, Зайра's KDA is usually high with an average KDA ratio of 2.3 as well as 11 assists per round.
method2.text1
method2.text2
method2.text3
method2.text4