Because of Зак's K/D/A and utility, he has a fairly average overall win rate. He does very well in the early game, with a winrate of 52.4% in that phase. Unfortunately, he does terribly in the late game, where Зак's win rate is 45.5%., The difference between his best and worst game phases is a large 6.9%. This sizeable difference shows us that his power spikes and fades in different parts of the game. Prepare accordingly.
Зак has been used only occasionally in recent ranked League of Legends games. In the current meta, his popularity is 3.8%. Hardly anyone sees him as a danger. He has only been banned in roughly 1.4% of LoL matches.
Зак is played mostly in the jungle position. This happens in 71,8% of his games. Yet, jungle Зак has the highest win rate (55,4%) of all positions but is less popular of a position (played 3,9% of the time). Currently, Зак's meta game is centered around dealing damage. Specifically, his kit should primarily be focused on magical damage. Furthermore, he is a pretty good tank champion. Dealing physical damage is the least significant part of Зак’s build.
You should anticipate having to dedicate a significant amount of time practicing and learning to get good with Зак. Many League gamers consider he is a tough champ to master. Зак primarily does magic damage (86% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Зак deals a good amount of damage during a normal round (16 077 damage). You may want to focus on building him as a powerful champ to destroy your foes.
He is an average damage dealer on the Rift with 4.6 kills on average per game. That is one of the lowest kill rates amongst all jungles. Furthermore, he has a fairly typical average champion death count (4.7 deaths). Moreover, Зак's KDA is typically very high with an average KDA ratio of 3.4 as well as 11.6 assists per round.
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