Thanks to Синдра's K/D/A and utility, she has a somewhat poor overall win rate. She does best in the mid game, with a winrate of 48.9% in that phase. Unfortunately, she does poorest in the late game, where Синдра's win rate is 47.1%., The difference between her best and worst game phases is only 1.8%. This small difference indicates that her power is consistent during the entire round.
In the current meta, Синдра is somewhat popular. She has been used in 5% of recently ranked matches. She is sometimes banned during champion select. Obviously, some players see her as a significant threat. In the latest ranked games, Синдра was banned 5.3% of the time.
You will see her typically used in the middle position. The best win rate position for Синдра is middle (48,8%). At this time, Синдра's meta game is focused on dealing damage. In particular, her kit should mainly be focused on magical damage. Furthermore, she is an ok support champion. Dealing physical damage is the least critical part of Синдра’s playstyle.
If you are not comfortable with her skills and gameplay, you probably will find it difficult trying her out for the first time. Many players consider her to be a tough champion to pick up. Синдра primarily causes magic damage (88% of her total damage). She doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Синдра deals tons of damage in a typical match (23 470 damage). You should focus on developing her as a powerful champ to destroy your opponents.
She is a powerful damage dealer on the Rift with 6.9 kills on average per game. That is one of the highest kill rates among all middles. Furthermore, she has a fairly typical average champion death rate (5.9 deaths). Moreover, Синдра's KDA is usually average with an average KDA ratio of 2.3 as well as 6.5 assists per game.
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