Thanks to Свейн's K/D/A and utility, he has a fairly average overall win rate. He does best in the early game, with a winrate of 52.6% in that phase. Unfortunately, he does poorest in the mid game, where Свейн's win rate is 49.95%., The difference between his best and worst game phases is only 2.6%. This sizeable difference indicates that his power spikes and wanes in different phases of the game. Prepare well.
Свейн has been used a lot in recent ranked League games. In the current meta, his popularity is 7.4%. Hardly anyone sees him as a threat. He has only been banned in about 4.8% of League matches.
Свейн is played mostly in the support position. This happens in 53,7% of his games. Yet, support Свейн has the highest win rate (53,3%) of all positions but is less popular of a position (played 15% of the time). At this time, Свейн's meta game is focused on dealing damage. Specifically, his build should mainly be centered around magical damage. Furthermore, he is a decent tank champ. Dealing physical damage is the least significant part of Свейн’s playstyle.
If you are not familiar with his abilities and tactics, you probably will find it difficult picking him up for the first time. Most players believe him to be a challenging champ to master. Свейн primarily deals magic damage (88% of his total damage). He doesn't deal much of other damage types and should not be played as hybrid damage dealer..
Свейн deals tons of damage in a regular ranked match (20 360 damage). You should focus on developing him as a damage dealing champion to defeat your enemies.
He is an average damage dealer on the Rift with 4.6 kills on average per match. That is one of the lowest kill counts among all supports. Moreover, he has a fairly above average death rate with an average of 6.9 deaths per LoL round. Additionally, Свейн's KDA is typically high with an average KDA ratio of 2.4 as well as 11.7 assists per game.
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