As a result of Сорака's K/D/A and utility, she has a fairly average overall win rate. She does best in the mid game, with a winrate of 50.3% in that phase. Unfortunately, she does very poorly in the late game, where Сорака's win rate is 46.5%., The difference between her best and worst game phases is about 3.8%. This sizeable difference makes it clear that her power spikes and wanes in different phases of the round. Prepare well.
In the current meta, Сорака is somewhat popular. She has been used in 4.9% of recently ranked games. Hardly anyone sees her as a threat. She has only been banned in approximately 2.1% of LoL games.
Сорака is played mostly in the support position. This happens in 97,8% of her rounds. Support Сорака also has the highest win rate (49,5%) of all positions. At this time, Сорака's meta game is focused on utility and support. Specifically, her build should mainly be centered around assisting others. Furthermore, she is a decent magical damage dealer champ. Dealing physical damage is the least important part of Сорака’s playstyle.
You should expect to have to to spend only a little bit of time practicing and learning to get good at playing Сорака. Many League of Legends gamers think she is an easy champ to main. Сорака mostly deals magic damage (84% of her total damage). She doesn't deal a lot of other damage types and should not be considered a hybrid damage dealer..
Сорака deals a small amount of damage over the course of a regular ranked round (5 639 damage). You shouldn't focus on building her as a powerful champ to crush your foes. Instead, focus on supporting your allies to come out on top.
She is a weak damage dealer on the Rift with 0.9 kills on average per match. That is one of the lowest kill counts amongst all supports. Moreover, she has a fairly typical death total with an average of 5.3 deaths per League match. Furthermore, Сорака's KDA is typically very high with an average KDA ratio of 2.9 as well as 14.3 assists per game.
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