Thanks to Скарнер's K/D/A and utility, he has a somewhat poor overall win rate. He does very well in the late game, with a winrate of 53.2% in that phase. Unfortunately, he does very poorly in the early game, where Скарнер's win rate is 44.4%., The difference between his best and worst game phases is a large 8.8%. This sizeable difference indicates that his power spikes and wanes in different phases of the match. Prepare well.
In the current meta, Скарнер is not at all popular. He has been used in only 0.7% of recently ranked games. He is rarely banned during champion select. Obviously, very few players see him as a major threat. In the latest ranked matches, Скарнер was banned 0.1% of the time.
You can find him typically played in the jungle position. The top win rate position for Скарнер is jungle (48,7%). Currently, Скарнер's meta game is centered around dealing damage. In particular, his gameplay should mostly be centered around physical damage. Additionally, he is an ok magical damage dealer champion. Dealing magical damage is the least critical part of Скарнер’s kit.
If you are not comfortable with his skills and gameplay, you may find it difficult trying him out for the first time. Many competitors believe him to not be a tough champ to master. Скарнер primarily does physical damage (69% of his total damage). He also deals a significant amount of magic damage.
Скарнер deals a good amount of damage over the course of a typical match (12 277 damage). You could focus on building him as a damage dealing champ to crush your opponents.
If you are looking for a dominating carry, then you should maybe consider this champ. He has one of the top kill counts in the game among other champs. Moreover, he has a fairly typical death total with an average of 5.8 deaths per LoL match. Additionally, Скарнер's KDA is usually average with an average KDA ratio of 2.2 as well as 8.5 assists per round.
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