Thanks to Райз's K/D/A and utility, he has a fairly average overall win rate. He does best in the mid game, with a winrate of 51.150000000000006% in that phase. Unfortunately, he does very poorly in the early game, where Райз's win rate is 44%., The difference between his best and worst game phases is a large 7.2%. This sizeable difference shows us that his power spikes and wanes in different parts of the game. Plan accordingly.
In the current meta, Райз is not very popular. He has been played in only 1.8% of recently ranked rounds. Hardly anyone sees him as a threat. He has only been banned in approximately 0.2% of LoL games.
You will find him typically laning in the middle position. The highest win rate position for Райз is middle (49,5%). Currently, Райз's meta game is focused on dealing damage. In particular, his gameplay should mainly be centered around magical damage. Moreover, he is a pretty good support champion. Dealing physical damage is the least critical part of Райз’s playstyle.
If you are not comfortable with his abilities and tactics, you may find it difficult picking him up for the first time. Many competitors believe him to be a challenging champ to learn. Райз mostly deals magic damage (94% of his total damage). He doesn't deal a lot of other damage types and should not be played as hybrid damage dealer..
Райз deals a great deal of damage in a normal match (23 472 damage). You should focus on building him as a powerful champ to smash your opponents.
He is an average damage dealer in the game with 6 kills on average each game. That is one of the highest kill rates amongst all middles. Moreover, he has a somewhat typical death total with an average of 5.6 deaths per LoL game. Moreover, Райз has an average KDA ratio (2.2) with 6.5 assists.
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